Template:SkillText: Difference between revisions
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<font color="FFCC00">'''Pampero Booster'''</font> | <font color="FFCC00">'''Pampero Booster'''</font> | ||
*Hold the skill key to add additional hits while in super armor status by consuming MP.<br>(Up to 100 MP) | *Hold the skill key to add additional hits while in super armor status by consuming MP.<br>(Up to 100 MP) | ||
| Heavy Weapon Skills= | |||
<font color="FFCC00">'''Applied Skills'''</font> | |||
*Barbecue! | |||
*M-137 Gatling Gun | |||
*M-3 Flamethrower | |||
*Flame Strike | |||
*FM-31 Grenade Launcher | |||
*Laser Rifle | |||
*Quantum Bomb | |||
*Operation Raze | |||
*FM-92 MK2 Lancer SW | |||
*Pampero Booster | |||
*X-1 Extruder | |||
| War Machine= | |||
<font color="FFCC00">'''War Machine'''</font> | |||
*Heavy Weapon Special active attacks ignores guard and also ignores damage reduction stat with certain chance. | |||
| Effective Weapon Management= | |||
<font color="FFCC00">'''Effective Weapon Management'''</font> | |||
*Chance of all special active skill cooldowns decreasing when using Heavy Weapon special actives. | |||
| Headshot= | | Headshot= | ||
<font color="FFCC00">'''Head Shot'''</font> | <font color="FFCC00">'''Head Shot'''</font> |