Rolling Smash
From Elwiki
Description
File:ElSkill3i.png | [Active] Positioning himself, Elsword launches himself forward into the air while swinging his sword 360 degrees until he hits the ground with a smash that sends all the enemies in the air. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Lord Knight | Lv5 | 75SP |
- | - |
Skill Information
Lv | Damage | Distance | Ground Smash | MP | CD | |
P.Dmg | Hits | P.Dmg | ||||
1 | 120% | 5 | 4.7m | 200% | 50 | 7s |
2 | 126% | 5.4m | 210% | |||
3 | 132% | 6.1m | 220% | |||
4 | 138% | 6.8m | 230% | |||
5 (M) | 144% | 7.5m | 240% |
Tips and Details
- Skill will get additional hits when you are underwater, since Elsword lifts much higher than usual.
- Rolling Smash does not have a "hit" limit; rolling off from higher places can increase the amount of hits of the attack.
- Armed with Armageddon Blade, Rolling Smash can be quite lethal.
- Rather slow start up where Elsword is vulnerable to attacks, so be careful.
- Elsword is immune to flinching attacks while in the animation. (Not exactly super armor, something in between.)
- Against a Sniping Ranger's Wind Ward, Lord Knights can use Rolling Smash against it; due to the suction of Wind Ward, it will pull in the Rolling Smash, but the flinch immunity prevents interruption, causing consistent spinning and a lot more hits until Wind Ward ends.
- If Elsword is KOed in the middle of Rolling Smash, the attack will continue until he hits the ground.