Mercenary Behavior

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Revision as of 09:37, 13 April 2012 by Shironsaki (talk | contribs)

[Passive] Being a mercenary improves resistance to various status effects, allowing Raven to escape quickly from overheating, and reducing damage. This passive is applicable to: Wounds, bleeding, blind, mist, stun, confusion, panic, flatten-state, attack speed slowdown (from low kick), and movement speed slowdown (leg shot)

Requirements

Class
Master
Skill Requirement
Weapon Taker
Lv5
60SP


Skill Information

Skill Lv Debuff time reduction Overheat damage reduction
1 10% 10%
2 20% 20%
3 30% 30%
4 40% 40%
5 50% 50%


Template:WTSkills