Skill |
Condition |
Type |
Effect
|
|
In Range |
Buff |
- 2 - 25% Magical Attack Power Increase
- 2% Base Value + 2% per 400k Combat Power (Max at 4.8 million CP)
- Duration 39 seconds, 10s cooldown
- This is assuming you are using Killing Blow (1)
|
|
On Hit |
Debuff |
- 6.5 seconds Freeze when Awakened
- This skill is multi-hit and each projectile counts as a freeze, meaning bosses with a freeze limit can be messed up if used incorrectly. Positioning correctly can ensure only one snowball hits and counts as a single freeze.
- 12s cooldown
- This is assuming you are using Killing Blow (1)
|
Skill |
Condition |
Type |
Effect
|
File:SOA.png |
In Range |
Buff |
- 10% Action/Movement/Jump Speed Increase
- 10% Physical/Magical Attack Increase
- Duration 39 seconds, 10s cooldown
- This is assuming you are using Killing Blow (1)
|
File:DMRSkill2.png |
- 10% Mana Recovery
- Duration 3 seconds, 14s cooldown
|
File:AishaS10.png |
On Hit |
Debuff |
- -52% Attack Power
- -52% Movement/Action Speed
- Duration 20 seconds, 14s cooldown
- This is assuming you are using Killing Blow (2)
|
File:AishaS15.png |
- -30% Magical Defense
- Duration 5 seconds, 5s cooldown
- Does NOT overlap with Rune Master's [Magic Chain] debuff
|
File:SI Phantombreathing.png |
- -260 Elemental Resist
- Duration 9 seconds, 12s cooldown
- This is assuming you are using Killing Blow (2)
|
Skill |
Condition |
Type |
Effect
|
|
In Range |
Buff |
- 2 - 25% Physical Attack Power Increase
- 2% Base Value + 2% per 400k Combat Power (Max at 4.8 million CP)
- Duration 39 seconds, 10s cooldown
- This is assuming you are using Killing Blow (1)
|
|
- Reduce cooldown of Special Active Skills by 0.7 seconds per second
- Duration 7 seconds, 9s cooldown
- This ability moves forward but stops along certain walls (left ledge of 12-6-2, far right of all of 15-6)
- Multiple casts of this skill stack the effect so it can be situationally very useful
|
|
On Staff Hit |
Debuff |
- -5% Physical Defense per stack when target is hit with a [Staff] Attack (Max 10 stacks)
- [Staff] attacks include commands and Special Actives that hit with the staff
- Duration 5 seconds, 2.5s reactivation cooldown
|
Skill |
Condition |
Type |
Effect
|
|
Innate |
Buff |
- If [Aer] gauge is maxed, give all allies 3% Attribute Activation Chance Increase
- If [Mater] gauge is maxed, give all allies 5% Ignore Physical/Magical Defense
- If [Merus] gauge is maxed, give all allies 5% All Speed Increase
- Duration 15 seconds
- Maxing each gauge during the uptime will refresh the duration as it has no cooldown
|
|
Under all 3 [Arche] Effects |
- +20% Physical/Magical Attack
- Consumable Item cooldown reduced to 15 seconds, 8s duration
- There is no cooldown to re-apply this buff
- Consumable Item cooldown is capped at 15s, so it does not stack with pet gems/El Search Party Collection
|
|
In Range |
- All Ally Max HP +15%
- All Ally Max MP +50
- Duration 39 seconds, 10s cooldown
- This is assuming you are using Killing Blow (1)
|
|
- 20% Damage Reduction inside the field
- Super Armor granted inside the field
- Duration 10 seconds, 15s cooldown
|
|
- Prevent Lord Azoth from dying at 0 HP and summons [Apeiron's Realm] upon activation
- [Apeiron's Realm] heals all allies for 20% HP/MP per second
- Duration 5 seconds, 120s reactivation cooldown
|
|
- +20% Movement/Jump Speed inside the Mineral Field
- Duration 5 seconds, 21s cooldown
- Many Azoth's stack this skill for damage, meaning they most likely have the [Heavy] trait, increasing the cooldown to 25.2 seconds
|
|
On Pick-up |
- Azoth will throw a "random" colored flask which can be picked up by allies (prioritizing invite order and allies without a flask effect)
- White - +30% Size, +15% Critical Damage for 30 seconds
- Blue - -30% Size, +30 MP/s for 30 seconds
- Yellow - Super Armor for 20 seconds
- Purple - Confusion Debuff for 2 seconds
- Flask effects can stack
- [Homunculus] affects this skill drastically
- The color of the flask can be controlled by the color of [Homunculus]
- The risk of getting a Purple flask is removed
- [Homunculus] will spawn an additional flask from itself
|
|
On Hit/Cast |
Buff/Debuff |
- -10% Physical/Magical Defense
- +10% Ally All Skill Damage
- Cleanses Ally Debuffs
- Duration 32.5 seconds, 8s cooldown
- This is assuming you are using Killing Blow (1)
- If [Philosopher's Stone] is not active, [Refined] MUST cleanse a debuff for the All Skill Damage buff to apply
|
|
On Hit |
Debuff |
- 20% Increased Damage to Enemies inflicted with [Poison] for all Allies with at least 2 [Arche] effects
- Duration 15 seconds
- [Poison] can be applied through [Drop Poising], [Pouring Beads], [Poisoning Risk], [Sparkler Body], [Sparkler Spin], and the Poison Weapon Attribute
|
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