Aiming Shot: Difference between revisions

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**It will not knock down if enemy is trapped in [[Rumble Shot]]. In some cases, it may reset the KD.
**It will not knock down if enemy is trapped in [[Rumble Shot]]. In some cases, it may reset the KD.
*This skill is boosted by [[Tactical Trooper]]'s [[Tactical Trooper#Red Cannonball Skill Boost|red cannonballs]].
*This skill is boosted by [[Tactical Trooper]]'s [[Tactical Trooper#Red Cannonball Skill Boost|red cannonballs]].
*[[Aiming Shot]] is the most annoying skill due to great range and causes a KD which stops you chasing it. Also, nice skill for '''hit-and-run''' [[Chung]]s.
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Revision as of 19:48, 22 January 2015

[Active] Chung takes quick aim and fires a cannonball at the closest target in front of him.


Requirements

Class Master Level Required SP Cost per Level
Fury Guardian Lv. 20 40 3
Shooting Guardian
Shelling Guardian


Skill Information

Skill Level Level Required Shelling (Magical) Range Ammo Usage MP Usage Cooldown
1 40 594% 1000 1 20 MP 5 Seconds
2 613%
3 41 633%
4 44 652%
5 47 671%
6 50 691%
7 53 710%
8 56 729%
9 59 748%
10 62 768%
11 65 787%
12 68 806%
13 71 826%
14 74 845%
15 77 864%
16 80 884%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Skill Note

[Handle with care: Confidential Document]
This document was developed by a secret sniper and it has all the details on how to attack the enemy diligently.
-Anonymous

Name: Property Bullet (속성 탄환)

Description: Triples the chance of your elemental attribute activating when using Aiming Shot.

Tips and Details

  • This skill will not consume a cannonball if there are no targets within range when the skill is used.
  • Aiming Shot knocks down.
    • It will not knock down if enemy is trapped in Rumble Shot. In some cases, it may reset the KD.
  • This skill is boosted by Tactical Trooper's red cannonballs.
  • Aiming Shot is the most annoying skill due to great range and causes a KD which stops you chasing it. Also, nice skill for hit-and-run Chungs.


Updates

  • 03/29/2012 KR
    • Decreased height range by 45 degrees.
  • 07/10/2014 KR
    • MP recovery error fixed
    • Damage increased.
  • 07/17/2014 KR
    • Fixed non-TT classes sometimes firing Red Cannonballs.


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