Air Slash: Difference between revisions
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage(Physical)'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | ||
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{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 244% | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>244%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>2</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>2</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>100 MP</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>100 MP</center> | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | ||
{{!}} rowspan="1" {{!}} 292% | {{!}} rowspan="1" {{!}} <center>292%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | ||
{{!}} rowspan="1" {{!}} 341% | {{!}} rowspan="1" {{!}} <center>341%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | ||
{{!}} rowspan="1" {{!}} 390% | {{!}} rowspan="1" {{!}} <center>390%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | ||
{{!}} rowspan="1" {{!}} 463% | {{!}} rowspan="1" {{!}} <center>463%</center> | ||
{{!}}} | {{!}}} | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage(Physical)'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | ||
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{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>306%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>2</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>2</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>100 MP</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>100 MP</center> | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | ||
{{!}} rowspan="1" {{!}} | {{!}} rowspan="1" {{!}} <center>367%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | ||
{{!}} rowspan="1" {{!}} | {{!}} rowspan="1" {{!}} <center>428%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | ||
{{!}} rowspan="1" {{!}} | {{!}} rowspan="1" {{!}} <center>489%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | ||
{{!}} rowspan="1" {{!}} 581% | {{!}} rowspan="1" {{!}} <center>581%</center> | ||
{{!}}} | {{!}}} | ||
Revision as of 01:28, 25 April 2012
[Special Active - Destruction] Elsword does a two slash combo that will launch the enemy up into the air leaving them vulnerable for additional attacks. |
Requirements
Sword Knight |
Skill Information
NA
Skill Level | Hits | Mp Usage | Cooldown | |
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 (M) |
KR
Skill Level | Hits | Mp Usage | Cooldown | |
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 (M) |
Skill Note
Name: Endless Beat Down(NA) / Endless attacks, the Theory and Reality(KR)
Description: Decreases the Knockdown Counter and has a 10% additional chance of a Critical Hit.
Tips and Details
- Can be used for additional chaining/comboing.
- Great for resetting launch Knockdown.