Ancient Waterway: Difference between revisions

From Elwiki
No edit summary
No edit summary
Line 10: Line 10:
| LvFit=44
| LvFit=44
| DunMap={{tabs|name=-|tab1=Normal|contents1=[[Image:Ancient Waterway Map N.png]] |tab2=Hard & Very Hard|contents2=[[Image:Ancient Waterway Map HVH.png]]}}
| DunMap={{tabs|name=-|tab1=Normal|contents1=[[Image:Ancient Waterway Map N.png]] |tab2=Hard & Very Hard|contents2=[[Image:Ancient Waterway Map HVH.png]]}}
| Ally=<span style="display:none">{{</span>
|[[File:Bubble_Vent.jpg|60px]]
|'''Bubble Vent''' - This vent spews bubbles that replenishes your oxygen gauge.
<span style="display:none">}}</span>
| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Hamel-shadow-walker.jpg|60px]]
|[[File:Hamel-shadow-walker.jpg|60px]]
Line 72: Line 76:
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Water''' - The vast majority of the dungeon takes place underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
|'''Water''' - While submerged in water movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
|-
|-
|[[File:Mirror_of_Light.jpg|60px]]
|[[File:Mirror_of_Light.jpg|60px]]

Revision as of 04:32, 1 January 2015