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! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="5" | Damage !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="5" | Damage !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! Summon Damage !! Beam !! Homing Burst !! Quad-Shot !! [[Image:Mm ha2.jpg]] Final Skill
! Summon Damage !! Beam !! Quad-Shot !! Homing Burst !! [[Image:Mm ha2.jpg]] Final Skill
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| align="left" | 1 || 65 || ???% || ???% || ???% x 4|| ???% || ???% ||  rowspan="3" |  60 seconds || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1
| align="left" | 1 || 65 || ???% || ???% || ???% x 4|| ???% || ???% ||  rowspan="3" |  60 seconds || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1

Revision as of 03:49, 14 March 2014

[Hyper Active] Add creates a flurry of cubes that fly around rapidly and come together to form a cube assistant. The cube will attack nearby enemies on its own, behaving similarly to an NPC summon. If the cube assistant takes too much damage and its HP reaches 0, it will deactivate. Pressing the skill key again while the cube is active (or when its duration expires) will make it use a final attack, dispersing into a powerful vortex of cubes. The cube has the same HP, critical rate, and defense as Add.


Requirements

Class Master Level Required SP Cost Per Level Skill Requirement
Mastermind Lv. 20 65 10 Hyper Skill Quest


Skill Information

Skill Level Required Level Damage Duration MP Usage Cooldown Item Usage
Summon Damage Beam Quad-Shot Homing Burst Final Skill
1 65 ???% ???% ???% x 4 ???% ???% 60 seconds 300 MP 180 seconds x1
2 70 732% 2108% 439% x 4 351% 877%
3 75 775% 2232% 464% x 4 371% 929%


Tips and Details

  • Like any NPC Summon, the cube will automatically teleport to Add if too far and will attack automatically when a target is in range. Attacks include:
    • Beam: fires a single beam
    • Homing Burst: sends a cube that homes in on a target then detonates with a multi-hit burst.
      • This attack appears to be able to drag enemies into it before exploding.
    • Quad-Shot: fires four needle-like shots that home in on an enemy and explode on contact.


Trivia


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