Archenemy: Difference between revisions

From Elwiki
No edit summary
(http://puu.sh/fVZyf/cb5002fd94.jpg)
Line 5: Line 5:
|-
|-
| [[Image:Arcenemy.png]]
| [[Image:Arcenemy.png]]
| '''[Special Active]''' Raven summons four black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it.
| '''[Special Active]''' Summons 4 javelins to enhance your attacks. (Special Actives/Hyper Actives excluded)
|}
|}
<br>
<br>
Line 47: Line 47:
'''Description:''' Each javelin explodes (like the awakened version) and hits twice.
'''Description:''' Each javelin explodes (like the awakened version) and hits twice.


*Directly increased [[Arch-Enemy]] damage in the past by doubling the hits. The hit count doesn't change anymore, so the skill note description is misleading.
*Directly increased [[Archenemy]] damage in the past by doubling the hits. The hit count doesn't change anymore, so the skill note description is misleading.
**Allows [[Burning Nasod Hand]] to increase the damage if Nasod arm commands are used to fire the javelins.
**Allows [[Burning Nasod Hand]] to increase the damage if Nasod arm commands are used to fire the javelins.
*PvP damage modifier when used in awakening is increased from .4 to .6.
*PvP damage modifier when used in awakening is increased from .4 to .6.

Revision as of 05:39, 15 February 2015

[Special Active] Summons 4 javelins to enhance your attacks. (Special Actives/Hyper Actives excluded)


Requirements

Class Master Level Required SP Used Per Level Alternative
Reckless Fist Lv. 20 55 5 X Crash


Skill Information

Skill Level Level Required Damage (Magical) Max Hits Knockdown Reduction Duration MP Usage Cooldown
Normal Awakening
1 55 448% 572% 4 -15 per hit 30 Seconds 150 MP 15 Seconds
2 482% 615%
3 58 515% 658%
4 62 549% 701%
5 66 582% 744%
6 70 616% 787%
7 74 650% 829%


Skill Note

BOOOM..., BOOOOM... this explosion is not the same as that explosion. I need the right combination of mixture to make it consistent. -Morpheus

Name: Blaster Master (NA) / (폭파-"Blasting")

Description: Each javelin explodes (like the awakened version) and hits twice.

  • Directly increased Archenemy damage in the past by doubling the hits. The hit count doesn't change anymore, so the skill note description is misleading.
    • Allows Burning Nasod Hand to increase the damage if Nasod arm commands are used to fire the javelins.
  • PvP damage modifier when used in awakening is increased from .4 to .6.
  • All targets in range of the explosion are damaged.
  • Javelin MP gain reduced from 3 MP to 0.


Tips and Details

  • Awakening values do not include the 20% damage bonus.
  • In awakening mode, the javelins explode on contact, increasing damage output.
  • With four javelins, you can use the XX>XX combo and cancel after the fourth hit, because the javelin will stagger your opponent long enough for you to continue your combo.
    • This combo does not exist any more after Reckless Fist's revamp.
  • Some of Raven's indirect moves will not launch the javelins. E.g., spikes from XXvX and sparks from >>^X.
  • The javelins start attacking from the back.
    • If a foe is behind Raven as he attacks a foe in front of him, the javelin will hit the rear foe first.


Updates

  • 03/29/2012 KR
    • Damage increased.
  • 04/05/2012 KR
    • Second explosion's damage from the skill note has been decreased.
  • 07/04/2013 KR
  • 06/12/2014 KR
    • Damage increased.


Alternative Names

Server Name Translation
France Ennemi juré Arch Enemy


Template:RFSkills