Armageddon Blade: Difference between revisions

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(Shouldn't Transcend only be used for abstract nouns? I think there is a better word than my substitute though.)
m (Yes, Armageddon blade buff also increases range for armor break (If used directly below subject))
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*Armageddon Blade affects all sword-swings, including other special actives.
*Armageddon Blade affects all sword-swings, including other special actives.
*When the user activates this skill in Awakening Mode, the long blade's duration is increased by 5 seconds for any levels.
*When the user activates this skill in Awakening Mode, the long blade's duration is increased by 5 seconds for any levels.
*This attack tends to be a nice, temporary boost for field play. The range boost applies to every attack, but know that Special Actives DON'T freeze the Range counter.  
*This attack tends to be a nice, temporary boost for field play. The range boost applies to every attack and skill, actives and special actives alike (except for stoic of course).


{{SKSkills}}
{{SKSkills}}

Revision as of 12:18, 27 June 2011

File:ElSkill3.png [Special Active] Encompass your sword in a long and powerful, sword-shaped aura, which impales all opponents before it and increases overall melee range for a few seconds.


Prerequisites

Armageddon Blade Preview.gif
Armageddon Blade Preview.gif
Class Master Prerequisite(s) Required for
Skill Tree Skill
Sword Knight Lv5 65SP
- -


Skill Information

Skill Lv Initial Hit
Blade's Duration MP Usage Cool Down
P.Dmg
1 700% 10 Seconds 300 MP 30 Seconds
2 ?% ? Seconds
3 ?% ? Seconds
4 ?% 16 Seconds
5 (M) 1966% 25 Seconds
6 ?% 27 Seconds


Tips & Details

  • The way the sword-like aura is generated is similar to that of Wind Blade, except the sword is considerably longer.
  • Overall range is approximately five times than normal.
  • Armageddon Blade affects all sword-swings, including other special actives.
  • When the user activates this skill in Awakening Mode, the long blade's duration is increased by 5 seconds for any levels.
  • This attack tends to be a nice, temporary boost for field play. The range boost applies to every attack and skill, actives and special actives alike (except for stoic of course).

Template:SKSkills