Artillery Strike: Difference between revisions

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== Additional Notes ==
== Additional Notes ==
*This is the very first skill in the Elsword to feature target shooting.
*This is the very first skill in the Elsword to feature target shooting.
*It is recommended to use this skill in team matches during PVP, as you can be left vulnerable while preparing the missiles. But the skill is not interrupted by anyone attacking its user when aiming, as Super Armor is activated while the aiming is in process.
*It is recommended to use this skill in team matches during PVP, as you can be left vulnerable while preparing the missiles. But the skill is not interrupted by anyone attacking its user when aiming, as Super Armor is activated while the aiming is in process.
*When first released, a bug that had made the skill Locked had prevented players from using the skill. This has been quickly fixed.
*When first released, a bug that had made the skill Locked had prevented players from using the skill. This has been quickly fixed.
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Revision as of 06:03, 9 July 2011


[Special Active] Set the Destroyer onto the ground and prepare an area around the map using a cursor to launch missiles bombarding that designated area.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Chung Lv5 80SP
N/A N/A


Skill Information

Skill Lv MP Usage
Max hit Cool Down Damage Duration
1 200 MP


5


?? seconds

???% magical damage per hit ??s
2 ???% magical damage per hit ??s
3 ???% magical damage per hit ??s
4 ???% magical damage per hit ??s
5 (M) ???% magical damage per hit ??s


Additional Notes

  • This is the very first skill in the Elsword to feature target shooting.
  • It is recommended to use this skill in team matches during PVP, as you can be left vulnerable while preparing the missiles. But the skill is not interrupted by anyone attacking its user when aiming, as Super Armor is activated while the aiming is in process.
  • When first released, a bug that had made the skill Locked had prevented players from using the skill. This has been quickly fixed.


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