Briar Trap: Difference between revisions

From Elwiki
No edit summary
Line 3: Line 3:
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Spike Trap.png]]<br>  
| [[Image:Spike Trap.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]'''
| '''[Active]''' Rena shoots a spiky ball onto the ground. The ball will stick to anyone who touches it and deal damage.
|}
|}


<br>
<br>
== Requirements  ==
== Requirements  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="background:#90EE90"
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
! Class               !! Master !! Required Level !! SP Used per Level !! Alternative
| '''Class'''
|-
| '''Master'''
| [[Trapping Ranger]] || Lv. 20 || 35             || 3                 || [[Thorned Vine Trap]]
| '''Level Requirement'''
| '''SP Used Per Level'''
| '''Alternative'''
|- align=center
| [[Trapping Ranger]]
| Lv.20
| 35
| 3
| [[Thorned Vine Trap]]
|}
|}
<br>
<br>


== Skill Information  ==
== Skill Information  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="background:#90EE90"
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
! Skill Level !! Required Level !! Damage (Physical) !! Max Hits !! Duration !! MP Usage !! Cooldown
|'''Skill<br>Level'''
|-
|'''Required<br>Level'''
| align="left" | 1 || rowspan="2" | 35 || 111% || rowspan="14" | 5 || rowspan="14" | 10 Seconds || rowspan="14" | 30 MP || rowspan="14" | 5 Seconds
|'''Damage<br>(Physical)'''
|-
|'''Max Hits'''
| align="left" | 2 || 115%
|'''Duration'''
|-
|'''MP Usage'''
| align="left" | 3 || 36 || 118%
|'''Cooldown'''
|-
|- align=center
| align="left" | 4 || 39 || 122%
| align=left | 1 <!----- Skill Level ----->
|-
| rowspan=2 | 35
| align="left" | 5 || 42 || 125%
| 111%
|-
| rowspan=20 | 5
| align="left" | 6 || 45 || 129%
| rowspan=20 | 10 Seconds
|-
| rowspan=20 | 30 MP
| align="left" | 7 || 48 || 133%
| rowspan=20 | 5 Seconds
|-
|- align=center
| align="left" | 8 || 51 || 136%
| align=left | 2 <!----- Skill Level ----->
|-
| 115%
| align="left" | 9 || 54 || 140%
|- align=center
|-
| align=left | 3 <!----- Skill Level ----->
| align="left" | 10 || 57 || 143%
| 36
|-
| 118%
| align="left" | 11 || 60 || 147%
|- align=center
|-
| align=left | 4 <!----- Skill Level ----->
| align="left" | 12 || 63 || 151%
| 39
|-
| 122%
| align="left" | 13 || 66 || 154%
|- align=center
|-
| align=left | 5 <!----- Skill Level ----->
| align="left" | 14 || 72 || 162%
| 42
| 125%
|- align=center
| align=left | 6 <!----- Skill Level ----->
| 45
| 129%
|- align=center
| align=left | 7 <!----- Skill Level ----->
| 48
| 133%
|- align=center
| align=left | 8 <!----- Skill Level ----->
| 51
| 136%
|- align=center
| align=left | 9 <!----- Skill Level ----->
| 54
| 140%
|- align=center
| align=left | 10 <!----- Skill Level ----->
| 57
| 143%
|- align=center
| align=left | 11 <!----- Skill Level ----->
| 60
| 147%
|- align=center
| align=left | 12 <!----- Skill Level ----->
| 63
| 151%
|- align=center
| align=left | 13 <!----- Skill Level ----->
| 66
| 154%
|- align=center
| align=left | 14 <!----- Skill Level ----->
| 72
| 162%
|- align=center
| align=left | 15 <!----- Skill Level ----->
| -
| -
|- align=center
| align=left | 16 <!----- Skill Level ----->
| -
| -
|- align=center
| align=left | 17 <!----- Skill Level ----->
| -
| -
|- align=center
| align=left | 18 <!----- Skill Level ----->
| -
| -
|- align=center
| align=left | 19 <!----- Skill Level ----->
| -
| -
|- align=center
| align=left | 20 (M)<!----- Skill Level ----->
| -
| -
|}
|}
<br>
<br>


== Tips and Details==
== Tips and Details==
[[Image:Status Bleeding.png|right|thumb|Debuff Icon]]
*Has a chance to inflict [[Status Effects|Bleed]]
*Has a chance to inflict [[Status Effects|Bleed]]
*Brier can be shaken off by tapping the left and right key commands.
*Brier can be shaken off by tapping the left and right key commands.
<br>
<br>


== Updates ==
<br>
{{TRSkillsKR}}
{{TRSkillsKR}}

Revision as of 16:45, 2 September 2013


[Active] Rena shoots a spiky ball onto the ground. The ball will stick to anyone who touches it and deal damage.


Requirements

Class Master Required Level SP Used per Level Alternative
Trapping Ranger Lv. 20 35 3 Thorned Vine Trap


Skill Information

Skill Level Required Level Damage (Physical) Max Hits Duration MP Usage Cooldown
1 35 111% 5 10 Seconds 30 MP 5 Seconds
2 115%
3 36 118%
4 39 122%
5 42 125%
6 45 129%
7 48 133%
8 51 136%
9 54 140%
10 57 143%
11 60 147%
12 63 151%
13 66 154%
14 72 162%


Tips and Details

  • Has a chance to inflict Bleed
  • Brier can be shaken off by tapping the left and right key commands.


Template:TRSkillsKR