Brutal Swing: Difference between revisions

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__NOTOC__{{Languages|Brutal Swing}}
__NOTOC__{{Languages|Brutal Swing}}
{{tabs
|name=KR
|divclass=forceland
|containerstyle=min-height:225px
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|dy5GCLvXNbs|300|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[Image:Brutal_Swing.png]]
| {{SkillType|SA|T}} Dash forward and brutally swing the cannon.
|-
|
| {{SkillText|True|1.2}}
|}
<br>
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|-|300|right}}
{{#ev:youtube|-|300|right}}
{| cellpadding="5"
{| cellpadding="5"
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown'''
! rowspan=2 | Level Required !! rowspan=2 | Spinning Tornado (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shoulder Blow !! Knockback
|-
| align="left" | 30 || 321% || 2290% || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
| align="left" | [Enhanced] || 385% || 2748%
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !!  colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shoulder Blow !! Knockback
|-
| align="left" | 30 || 121% || 872%
|-
| align="left" | [Enhanced] || 145% || 1046%
|}
<br>
 
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Spinning Whirlwind (Physical) !! Max Hits !! MP Usage !! Cooldown'''
! Hits Per Tornado !! Number of Tornadoes
|-
|-
| align="left" | 30 || -% || rowspan=2 | - || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| align="left" | 30 || -% || rowspan=2 | 22 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || 185%
| align="left" | [Enhanced] || 185%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Spinning Whirlwind (Physical)
! Level Required !! Spinning Tornado (Physical)
|-
|-
| align="left" | 30 || -%
| align="left" | 30 || -%
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! MP Usage !! Cooldown
! MP Usage !! Cooldown
|-
|-
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Heavy|144|120}} || 9.6 Seconds
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy|144|120}} || 16.8 Seconds
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
=== NA ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! colspan=2 | Regular
! rowspan=3 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Heavy
! Average !! Max !! Average !! Max
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 385 + 2748}}}}% || {{formatnum:{{#expr: (385 + 2748)*1.44}}}}%
| {{formatnum:{{#expr: 185*35}}}}% || {{formatnum:{{#expr: 185*22*6}}}}% || {{formatnum:{{#expr: 185*35*1.44}}}}% || {{formatnum:{{#expr: 185*22*6*1.44}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 145 + 1046}}}}% || {{formatnum:{{#expr: (145 + 1046)*1.44}}}}%
| {{formatnum:{{#expr: 44*35}}}}% || {{formatnum:{{#expr: 44*22*6}}}}% || {{formatnum:{{#expr: 44*35*1.44}}}}% || {{formatnum:{{#expr: 44*22*6*1.44}}}}%
|}
|}
*Average hitcount includes 35 hits.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
=== NA ===
*The skill will drag non-super armor targets along with it.
*With enough Attack Speed, {{CDRU}}{{CZ}} can be used to catch targets after they've been hit.
*On a normal sized target which can be dragged the entire length of the skill, will take a total of 35 hits.
**A properly timed Awakening also gives you enough time to catch.
<br>
*The swing can hit enemies behind you.
 
== Old Version ==
<div style="float: right;">{{#ev:youtube|dy5GCLvXNbs|300}}</div>
*In the past, '''Brutal Swing''' was a Tenacity Special Active skill which had Chung ram forwards and swing his cannon.
<br>
<br>



Revision as of 17:17, 28 August 2019

[Special Active: Strength]
철포를 희전시켜 돌진 공격을 한다.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Fury Guardian 30


Skill Information

PvE

Level Required Spinning Tornado (Physical) Max Hits MP Usage Cooldown
Hits Per Tornado Number of Tornadoes
30 -% 22 6 200 MP 14 Seconds
[Enhanced] 185%

PvP

Level Required Spinning Tornado (Physical)
30 -%
[Enhanced] 44%


Skill Traits

Light Brutal Swing Heavy Brutal Swing
Attribute Effect Details Attribute Effect Details
MP Usage Cooldown
MP Usage decreased to 80% 160 MP Damage increased to 144%
Cooldown increased to 120%
16.8 Seconds


Total Damage

Mode Regular
Normal Heavy
Average Max Average Max
PvE 6,475% 24,420% 9,324% 35,164.8%
PvP 1,540% 5,808% 2,217.6% 8,363.52%
  • Average hitcount includes 35 hits.


Tips and Details

  • The skill will drag non-super armor targets along with it.
  • On a normal sized target which can be dragged the entire length of the skill, will take a total of 35 hits.


Old Version

  • In the past, Brutal Swing was a Tenacity Special Active skill which had Chung ram forwards and swing his cannon.


Updates

Date Changes
KR NA PvE PvP
11/07/2013 -

Knockback damage increased.

08/20/2015 -

Doesn't launch targets, pushes targets away with hitstun.

01/12/2017 -

Shoulder Blow damage increased.

Knockback damage decreased.

04/27/2017 -

Damage increased.

  • None
04/05/2018 04/18/2018

Damage increased.

08/01/2019 08/28/2019
  • Skill feature changed.
    • Changed from Tenacity to Strength skill.


Alternative Names

Server Name Translation
South Korea 브루탈 스윙 Brutal Swing
Japan ブルータルスウィング Brutal Swing
China (Simplified Chinese) 巨力冲击 Powerful Impact
Germany Brutaler Schwinger Brutal Swing
Spain Directo brutal Brutal Swing
France Swing brutal Brutal Swing
Poland Brutalny Miotacz Brutal Swing
United Kingdom Brutal Haymaker
Brazil Giro Brutal Brutal Spin


Template:FGSkills