Burst Wave: Difference between revisions

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== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#DC6E6E"
! rowspan=2 | Skill<br>Level
! rowspan=2 | Required Level
! colspan=2 | Damage (Magical)
! colspan=2 | Max Hits
! rowspan=2 | MP Usage
! rowspan=2 | Cooldown
|- style="border-style: solid; border-width: 1px; background-color:#DC6E6E"
! Initial Wave
! Fire
! Initial Wave
! Fire
|- align=center
| align=left | 1
| 30
| 1738%
| 270%
| rowspan=21 | 1
| rowspan=21 | 8
| rowspan=21 | 200 MP
| rowspan=21 | 10 Seconds
|- align=center
| align=left | 2
| 30
| 1794%
| 279%
|- align=center
| align=left | 3
| 31
| 1851%
| 288%
|- align=center
| align=left | 4
| 34
| 1907%
| 296%
|- align=center
| align=left | 5
| 37
| 1964%
| 305%
|- align=center
| align=left | 6
| 40
| 2020%
| 314%
|-align=center
| align=left | 7
| 43
| 2077%
| 323%
|-align=center
| align=left | 8
| 46
| 2133%
| 331%
|-align=center
| align=left | 9
| 49
| -%
| -%
|-align=center
| align=left | 10
| 52
| -%
| -%
|-align=center
| align=left | 11
| 55
| -%
| -%
|-align=center
| align=left | 12
| 58
| -%
| -%
|-align=center
| align=left | 13
| 61
| -%
| -%
|-align=center
| align=left | 14
| 64
| -%
| -%
|-align=center
| align=left | 15
| 67
| -%
| -%
|-align=center
| align=left | 16
| 70
| -%
| -%
|-align=center
| align=left | 17
| 73
| -%
| -%
|-align=center
| align=left | 18
| 76
| -%
| -%
|-align=center
| align=left | 19
| 79
| -%
| -%
|-align=center
| align=left | 20 (M)
| 82
| -%
| -%
|-align=center
| align=left | 21
| 85
| -%
| -%
|}
<br>
<br>
==Tips and Details==
*This skill requires a corner or a gigantic boss in order to get all the hits.
**As a result, it is actually quite hard to get maximum damage off this skill.
*The hitbox for this skill is actually quite small. The Fire only travels about 1000 range, and the knockback is only mediocre.
*This skill will travel in a straight line regardless of terrain. It will not go down slopes or hills.


{{EleSkillsPyro}}
{{EleSkillsPyro}}

Revision as of 16:08, 22 July 2013

[Special Active - Gale] Elesis smashes the ground with her flames, causing the flames to travel in a straight line, damaging all targets in it's path.


Requirements

Character Master Level Required SP Cost per Level Alternative
Pyro Knight Lv. 20 30 3 Burst Rising

Skill Information

Skill
Level
Required Level Damage (Magical) Max Hits MP Usage Cooldown
Initial Wave Fire Initial Wave Fire
1 30 1738% 270% 1 8 200 MP 10 Seconds
2 30 1794% 279%
3 31 1851% 288%
4 34 1907% 296%
5 37 1964% 305%
6 40 2020% 314%
7 43 2077% 323%
8 46 2133% 331%
9 49 -% -%
10 52 -% -%
11 55 -% -%
12 58 -% -%
13 61 -% -%
14 64 -% -%
15 67 -% -%
16 70 -% -%
17 73 -% -%
18 76 -% -%
19 79 -% -%
20 (M) 82 -% -%
21 85 -% -%


Tips and Details

  • This skill requires a corner or a gigantic boss in order to get all the hits.
    • As a result, it is actually quite hard to get maximum damage off this skill.
  • The hitbox for this skill is actually quite small. The Fire only travels about 1000 range, and the knockback is only mediocre.
  • This skill will travel in a straight line regardless of terrain. It will not go down slopes or hills.

Template:EleSkillsPyro