Chaos Cannon: Difference between revisions

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== Skill Information  ==
== Skill Information  ==


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
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|NA=
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shell Damage (Physical)
{{!}}-
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Explosion Damage (Magical)
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage Reduction
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell Damage (Physical)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shooting Stance
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion Damage(Magical)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Redution'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
| 1
{{!}}-
| style="border-style: solid; border-width: 1px" | 75%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| style="border-style: solid; border-width: 1px" | 448%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 75%
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | -80%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 448%
| align="center" style="border-style: solid; border-width: 1px" | 12 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 80%
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 60 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 250 MP
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 300mp
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 45 Seconds
|-
{{!}}-
| style="border-style: solid; border-width: 1px" | 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| style="border-style: solid; border-width: 1px" | 90%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 90%
| style="border-style: solid; border-width: 1px" | 538%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 538%  
| align="center" style="border-style: solid; border-width: 1px" | 14 Seconds
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| style="border-style: solid; border-width: 1px" | 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 105%
| style="border-style: solid; border-width: 1px" | 105%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 627%  
| style="border-style: solid; border-width: 1px" | 627%
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | 16 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 120%
| 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 717%
| style="border-style: solid; border-width: 1px" | 120%
{{!}}-
| style="border-style: solid; border-width: 1px" | 717%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
| align="center" style="border-style: solid; border-width: 1px" | 18 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 142%
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 851%
| 5(M)
{{!}}}
| style="border-style: solid; border-width: 1px" | 142%
 
| style="border-style: solid; border-width: 1px" | 851%
|KR=
| align="center" style="border-style: solid; border-width: 1px" | 20 Seconds
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell Damage (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion Damage(Magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Redution'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 91%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 819%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 80%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 250 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 45 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 109%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 983%  
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} %
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} %
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} %  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} %
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} %
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} %
{{!}}}
}}


== Tip and Details  ==
== Tip and Details  ==

Revision as of 21:50, 6 October 2012


[Special Active] Chung puts a grenade into his Destroyer, and for a set time, he will fire strong cannon shots from both sides of the Destroyer.


Requirements

Class Master SP Requirement
Shelling Guardian
Lv5
65 SP


Skill Information

NA

Skill Level Shell Damage (Physical) Explosion Damage(Magical) Damage Redution Mp Usage Cooldown
1 75% 448% 80% 250 MP 45 Seconds
2 90% 538%
3 105% 627%
4 120% 717%
5(M) 142% 851%

KR

Skill Level Shell Damage (Physical) Explosion Damage(Magical) Damage Redution Mp Usage Cooldown
1 91% 819% 80% 250 MP 45 Seconds
2 109% 983%
3 % %
4 % %
5(M) % %

Tip and Details

  • While shooting, Chung is able to slowly move around.
  • You will be in heavy stance throughout the entire duration of this skill.
    • Whenever you get hit during the skill, you will fire a shot.
  • You can jump around to cancel the skill.


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