Charged Bolt: Difference between revisions
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{{VersionTabs | {{VersionTabs | ||
|NA= | |NA= | ||
{{{!}} cellspacing= | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Magical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align=center {{!}} 143% | ||
{{!}} | {{!}} align=center rowspan=5 {{!}} 4 | ||
{{!}} | {{!}} align=center rowspan=5 {{!}} 100 MP | ||
{{!}} | {{!}} align=center rowspan=5 {{!}} 5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} 171% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} 200% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} 228% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center {{!}} 271% | ||
{{!}}} | {{!}}} | ||
|KR= | |KR= | ||
{{{!}} cellspacing= | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Magical)''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 1 | ||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}} | {{!}} align=center rowspan=7 {{!}} 4 | ||
{{!}} | {{!}} align=center rowspan=7 {{!}} 100 MP | ||
{{!}} | {{!}} align=center rowspan=7 {{!}} 5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 2 | ||
{{!}} align=center {{!}} % | |||
{{!}} | |||
{{!}} | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 3 | ||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 4 | ||
{{!}} | {{!}} align=center {{!}} % | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 5 (M) | ||
{{!}} | {{!}} align=center {{!}} 378% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 6 | ||
{{!}} | {{!}} align=center {{!}} 437% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 7 | ||
{{!}} | {{!}} align=center {{!}} 497% | ||
{{!}}} | {{!}}} | ||
}} | }} | ||
== [[Skill Note]] == | == [[Skill Note]] == |
Revision as of 06:42, 24 September 2012
[Special Active] Raven utilizes his arm to surround himself inside a black sphere which sends out sharp metal needles in all directions around him, piercing enemies multiple times. |
Requirements
Over Taker |
Skill Information
NA
Skill Level | Damage (Magical) | Max hits | MP usage | Cooldown |
1 | 143% | 4 | 100 MP | 5 Seconds |
2 | 171% | |||
3 | 200% | |||
4 | 228% | |||
5 (M) | 271% |
KR
Skill Level | Damage (Magical) | Max hits | MP usage | Cooldown |
1 | % | 4 | 100 MP | 5 Seconds |
2 | % | |||
3 | % | |||
4 | % | |||
5 (M) | 378% | |||
6 | 437% | |||
7 | 497% |
Skill Note
Name: Enhanced Charged Bolt(NA) / Enhanced Bolt Output(KR)
Description: Increases the size of the bolt by 30%.
Tips and Details
- Useful for defense against surrounding mobs.
- With Nasod Core activated, you will be able to prevent a knockdown as the Nasod Core will launch itself and hit your opponent before the fall. Useful catching move.