Chilling Crescent

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Revision as of 16:59, 18 December 2020 by Fujimoto98 (talk | contribs)
[Special Active: Strength]
Final Enhanced Skill
  • Range is increased by 1.2 times.


Requirements

Class Level Required
Noah 5


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
First Crescent Second Crescent Third Crescent First Crescent Second Crescent Third Crescent
PvE 254% 619% 473% ? ? ? 200 MP 13 Seconds
PvP 87% 211% 161%


Skill Traits

Heavy Chilling Crescent Light Chilling Crescent
Attribute Effect Cooldown Attribute Effect MP Usage
Damage increased to 144%
Cooldown increased to 120%
15.6 Seconds MP Usage decreased to 80% 160 MP


Total Damage

Mode Regular
Normal Heavy
PvE % %
PvP % %


Tips and Details

  • The [Enhanced] effect only increases the size of the individual crescents, the travel range is not affected.
  • As the crescents travel forward very quickly, the amount of hits highly depends on the size of the target.
    • On average, on a Large Training Monkey, the first and second crescent will hit 3 times, while the third crescent will hit 8 times, though with proper positioning hits of up to 4/5/11 hits respectively are possible.
  • The crescents slow down very slightly after appearing, so standing further away from opponents can increase the amount of hits the skill deals up to a certain distance away.


Updates

Date Changes
KR NA PvE PvP
12/17/2020 -
  • Chilling Crescent added.


Alternative Names

Server Name Translation
South Korea 서늘한 초승달 Chilling Crescent



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