Ciel/Commands: Difference between revisions

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! width="30%" |Damage
! width="30%" |Damage
|-
|-
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CX}}'''  
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CCPX}}'''  
|  Ciel makes three quick slashes with his gunblades. He then slides on the ground and shoots a bullet upwards, launching targets. Pressing X will switch to Lu who will kick the enemies mid-air.
|  Ciel makes three quick slashes with his gunblades. He then slides on the ground and shoots a bullet upwards, launching targets. Pressing X will switch to Lu who will kick the enemies mid-air.
*Oddly, the bullet is just a visual effect and has no hitbox. Only enemies directly next to Ciel will be hit.
|
|
{{CZ}} Physical Damage 100% <br>
{{CZ}} 147% Phy. Damage<br>{{CZ}} 190% Phy. Damage<br>{{CZ}} 225% Phy. Damage<br>{{CZ}} 194% Mag. Damage<br>{{CCPX}} 397% Phy. Damage
{{CZ}} Physical Damage 120% <br>
{{CZ}} Physical Damage 150% <br>
{{CZ}} Magical Damage 100% <br>
{{CX}} Physical Damage 100%
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CX}}'''  
| '''{{CX}}{{CX}}{{CX}}{{CX}}'''  
|  Ciel rapidly shoots six bullets from his gunblades. Each shot from his gunblade costs mana.
|  Ciel fires once with each gunblade then performs a dual shot. Finish with a final leaping shot with infinite piercing. Each shot from his gunblade costs mana. Each normal bullet will only pierce through one target.
|
|
{{CX}} Magical Damage 150% (2 MP)<br>
{{CX}} 317% Mag. Damage (2 MP)<br>
{{CX}} Magical Damage 150% (2 MP)<br>
{{CX}} 317% Mag. Damage (2 MP)<br>
{{CX}} Magical Damage 100% x2 (2 MP x2)<br>
{{CX}} 370% Mag. Damage x2 (2 MP x2)<br>
{{CX}} Magical Damage 250% (2 MP)<br>
{{CX}} 488% Mag. Damage (2 MP)<br>
* Extra melee damage - Physical Damage 50%
* Extra melee damage - 261% Phy. Damage
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CZ}}'''  
| '''{{CX}}{{CX}}{{CX}}{{CHoldZ}}{{CCPX}}'''  
|  Ciel rapidly shoots five bullets from his gunblades. Each shot costs mana. The final shot can be charged by holding Z.
|  Ciel fires once with each gunblade then performs a dual shot. Follow with a held shot. It can be charged by holding Z, increasing its damage and giving it the ability to ricochet off enemies twice at full charge. Pressing X will switch to Lu who will kick the enemies in front.
|
|
{{CX}} Magical Damage 150% (2 MP) <br>
{{CX}} 317% Mag. Damage (2 MP)<br>{{CX}} 317% Mag. Damage (2 MP)<br>{{CX}} 370% Mag. Damage x2 (2 MP x2)<br>{{CHoldZ}} 248~497% Mag. Damage (3 MP)* Extra melee damage - 261% Phy. Damage<br>{{CCPX}} 397% Phy. Damage<br>
{{CX}} Magical Damage 150% (2 MP) <br>
{{CX}} Magical Damage 100% x2 (2 MP x2) <br>
{{CZ}} Magical Damage 250~500% (3 MP)
* Extra melee damage - Physical Damage 50%
|-
|-
| '''{{CU}}{{CZ}}'''  
| '''{{CU}}{{CZ}}'''  
|  Single jump slash.
|  Single jump slash.
|
|
{{CU}}{{CZ}} Physical Damage 100%
{{CU}}<br>
{{CZ}} 159% Phy. Damage
|-
|-
| '''{{CU}}{{CX}}'''  
| '''{{CU}}{{CX}}'''  
|  Shoots a single bullet.
|  Shoots a single bullet.
|
|
{{CU}}{{CX}} Magical Damage 150%
{{CU}}<br>
{{CX}} 317% Mag. Damage
|-
|-
| '''{{CDR}}{{CZ}}'''  
| '''{{CDR}}{{CZ}}'''  
|  Slides and kicks the target.
|  Slides and kicks the target.
|
|
{{CDR}}{{CZ}} Physical Damage 75% x2
{{CDR}}<br>
{{CZ}} 82% Phy. Damage x2
|-
|-
| '''{{CDR}}{{CX}}'''  
| '''{{CDR}}{{CX}}'''  
| Rolls behind the enemy, shooting a bullet backwards mid-somersault.
| Rolls behind the enemy, shooting a bullet backwards mid-somersault.
|
|
{{CDR}}{{CX}} Magical Damage 150%
{{CDR}}<br>
{{CX}} 409% Mag. Damage
|-
|-
| '''{{CDR}}{{CU}}{{CZ}}{{CX}}'''  
| '''{{CDRU}}{{CZ}}{{CX}}'''  
|  Ciel makes an upward slash and then throws out two grenades. The grenades cost mana.
|  Ciel makes an upward slash and then throws out two grenades. The grenades cost mana.
|
|
{{CDR}}{{CU}}{{CZ}} Physical Damage 75% x2 <br>
{{CDRU}}<br>
{{CX}} Magical Damage 150% x2 <br>
{{CZ}} 82% Phy. Damage x2<br>
* Extra melee damage - Physical Damage 100%
{{CX}} 210% Mag. Damage x2 (4 MP)<br>
* Extra melee damage - 295% Phy. Damage
|-
|-
| '''{{CDR}}{{CU}}{{CX}}{{CX}}{{CX}}{{CX}}{{CZ}}'''  
| '''{{CDRU}}{{CX}}{{CX}}{{CX}}{{CX}}{{CCPZ}}'''  
|  Ciel boosts himself upwards and shoots down three times. Pressing Z will summon Lu who will launch herself downwards, smashing the ground with her claw.
|  Ciel boosts himself upwards and shoots down three times. Pressing Z will switch to Lu who will launch herself downwards, smashing the ground with her claw. Lu will automatically angle herself towards the closest enemy.
|
|
{{CDR}}{{CU}}{{CX}} Magical Damage 200% <br>
{{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CX}} 296% Mag. Damage<br>{{CX}} 296% Mag. Damage<br>{{CX}} 296% Mag. Damage<br>{{CCPZ}} 296% + 295% Phy. Damage<br>(Dungeon Modifier = 1.2)
{{CX}} Magical Damage 200% <br>
|-
{{CX}} Magical Damage 200% <br>
| Recovery {{CZ}}/{{CX}}
{{CX}} Magical Damage 250% <br>
| Perform a twist spin hitting targets both in front and behind, pushing targets away.
{{CZ}} Physical Damage 120% x2
|
{{CZ}}/{{CX}} 100% Phy. Damage
|}
|}
<br>
<br>

Latest revision as of 15:27, 17 February 2023

Combo Description Damage
[Switching Command]

Use this command to switch between Lu and Ciel and when this command hits, recover 1 Combination Gauge.
Ciel makes three quick slashes with his gunblades. He then slides on the ground and shoots a bullet upwards, launching targets. Pressing X will switch to Lu who will kick the enemies mid-air.
  • Oddly, the bullet is just a visual effect and has no hitbox. Only enemies directly next to Ciel will be hit.
147% Phy. Damage
190% Phy. Damage
225% Phy. Damage
194% Mag. Damage
[Switching Command]

Use this command to switch between Lu and Ciel and when this command hits, recover 1 Combination Gauge.
397% Phy. Damage
Ciel fires once with each gunblade then performs a dual shot. Finish with a final leaping shot with infinite piercing. Each shot from his gunblade costs mana. Each normal bullet will only pierce through one target.

317% Mag. Damage (2 MP)
317% Mag. Damage (2 MP)
370% Mag. Damage x2 (2 MP x2)
488% Mag. Damage (2 MP)

  • Extra melee damage - 261% Phy. Damage
[Switching Command]

Use this command to switch between Lu and Ciel and when this command hits, recover 1 Combination Gauge.
Ciel fires once with each gunblade then performs a dual shot. Follow with a held shot. It can be charged by holding Z, increasing its damage and giving it the ability to ricochet off enemies twice at full charge. Pressing X will switch to Lu who will kick the enemies in front. 317% Mag. Damage (2 MP)
317% Mag. Damage (2 MP)
370% Mag. Damage x2 (2 MP x2)
248~497% Mag. Damage (3 MP)* Extra melee damage - 261% Phy. Damage
[Switching Command]

Use this command to switch between Lu and Ciel and when this command hits, recover 1 Combination Gauge.
397% Phy. Damage
Single jump slash.


159% Phy. Damage

Shoots a single bullet.


317% Mag. Damage

Slides and kicks the target.


82% Phy. Damage x2

Rolls behind the enemy, shooting a bullet backwards mid-somersault.


409% Mag. Damage

Ciel makes an upward slash and then throws out two grenades. The grenades cost mana.


82% Phy. Damage x2
210% Mag. Damage x2 (4 MP)

  • Extra melee damage - 295% Phy. Damage
[Switching Command]

Use this command to switch between Lu and Ciel and when this command hits, recover 1 Combination Gauge.
Ciel boosts himself upwards and shoots down three times. Pressing Z will switch to Lu who will launch herself downwards, smashing the ground with her claw. Lu will automatically angle herself towards the closest enemy.
278% Mag. Damage
296% Mag. Damage
296% Mag. Damage
296% Mag. Damage
[Switching Command]

Use this command to switch between Lu and Ciel and when this command hits, recover 1 Combination Gauge.
296% + 295% Phy. Damage
(Dungeon Modifier = 1.2)
Recovery / Perform a twist spin hitting targets both in front and behind, pushing targets away.

/ 100% Phy. Damage