Crazy Shot

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Revision as of 12:46, 7 July 2013 by Hakureimu (talk | contribs) (→‎Skill Information + Updates: Added KR tab and its values~ ^^)
File:Crazy Shot.png
[Special Active] Rena charges and shoots a concentrated magic spark that will detonate itself, dealing magic damage continuously within a large radius.


Requirements

  • NA
Class Master SP Requirement
Sniping Ranger Lv5 65 SP

|-| KR=

Class Master Level Requirement SP Used Per Level
Sniping Ranger Lv.20 40 3


Skill Information

  • NA
Skill
Level
Damage
(Magical)
Max Hits MP Usage Cooldown
1 178% 14 250 MP 30 seconds
2 213%
3 249%
4 284%
5 (M) 338%
6 391%

|-| KR=

Skill
Level
Required
Level
Damage
(Magical)
Max Hits MP Usage Cooldown
1 40 214% 14 250 MP 21 seconds
2 40 221%
3 41 228%
4 44 235%
5 47 242%
6 50 249%
7 53 256%
8 56 263%
9 59 270%
10 62 277%
11 65 284%
12 68 291%
13 71 298%
14 74 305%
15 77 312%
16 80 319%
17 83 326%
18 87 333%
19 91 340%
20 (M) 94 347%
21 - 354%
22 - 361%
23 - 368%
24 - 375%
25 - 382%


Tips and Details

  • Crazy Shot has an AOE of 400 range.
  • Targets will be knocked down at the end of the skill.
  • In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank.
    • Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
  • Gungnir can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses.


Updates

Post KR June.27 2013 update

  • Skill Tree revamp increase max skill level to 20.
  • Values have been changed accordingly to match new Skill levels.

Post KR June.29 2013 patch

  • Level requirements have been adjusted for level 2 and onwards.


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