Dark Wave (Aisha): Difference between revisions
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Revision as of 04:47, 20 February 2020
- For the Dark Knight skill by the same name, see Dark Wave
File:DarkRoad.png | [Active] Creates darkness that moves along the path. Enemies hit will be cursed for 3 seconds, continuously reducing MP. |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Dark Magician | 15 |
Skill Information
PvE
Level Required | Darkness (Magical) | Curse | MP Usage | Cooldown | |
---|---|---|---|---|---|
MP Burn per Second | Duration | ||||
15 | 1114% | 4 MP | 3 Seconds | 40 MP | 5 Seconds |
[Enhanced] | 6 MP |
PvP
Level Required | Darkness (Magical) |
---|---|
15 | 423% |
[Enhanced] |
Skill Traits
Enhanced Dark Wave | Persistent Dark Wave |
---|---|
Attribute Effect | Attribute Effect |
Critical Hit Rate increased to 100% Damage decreased to 80% |
Skill will reduce 5 KD per hit |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Enhanced | |
PvE | 1,114% | 891.2% |
PvP | 423% | 338.4% |
- Does not include melee staff hit
Tips and Details
- The skill deals an unlisted melee hit of roughly 157% Physical Damage that is not affected by the Empowered trait.
- As the Oz Sorcerer path lacks any damage conversion passive, everything being magical damage otherwise, this will never deal magical damage.
- The wave will continue going straight in midair when cast off of a platform.
- The wave is considered a projectile and can be reflected.
- The skill's animation can be canceled by dashing, and just like Flame Wave, the dark wave will be "stored" and release at a later time if cancelled between when Aisha's staff is surrounded in dark energy and when the wave would normally occur.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
10/29/2015 | 03/16/2016 |
| |
01/12/2017 | - |
| |
04/27/2017 | - |
|
|
07/27/2017 | - |
| |
04/05/2018 | 04/18/2018 |
|
Alternative Names