Death Sentence of Marbas: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Mashing the Z key for the 3 shots will drain all of Ciel's MP, you must time the Z input as to do the same damage but only use 150mp.
*Mashing the Z key for the Gatling shots will drain all of Ciel's MP, you must time the Z input as to do the same damage but only use 150mp.


==Trivia==
==Trivia==

Revision as of 01:06, 10 February 2015

  • English
[Special Active] Switch to Sniper Mode. While sniping you gain Super Armour.
Sniper Mode
  • Shoot continuously with Z, fire a charged shot with X
  • Can be aimed vertically with up or down movement keys
  • Consumes 10 MP per second when not firing
  • When a total of 150 MP has been consumed or when pressing left or right, the skill ends
Switching Skill (Ciel)
  • If you are currently Lu, you will switch to Ciel when casting.
  • Increases the Combination Gauge by 2 when switching.


Requirements

Class Master Level Required SP Cost Per Level
Royal Guard Lv. 20 35 3


Skill Information

Skill Level Level Required Gatling (Z) Magic Blast (X) MP Usage Cooldown
Damage (Magical) MP Usage Per Input Hits per Input Damage (Magical) MP Usage Per Input Hits per Input
1 35 59% 9 3 648% 30 1 50 MP 20 seconds
2 60.9% 669%
3 36 62.8% 690%
4 39 64.8% 711%
5 42 66.7% 732%
6 45 68.6% 753%
7 48 70.5% 774%
8 51 72.4% 795%
9 54 74.3% 816%
10 57 76.3% 838%
11 60 78.2% 859%
12 63 80.1% 880%
13 66 82% 901%
14 69 83.9% 922%
15 72 85.8% 943%
16 75 87.8% 964%
17 78 89.7% 985%


Tips and Details

  • Mashing the Z key for the Gatling shots will drain all of Ciel's MP, you must time the Z input as to do the same damage but only use 150mp.

Trivia

  • Oblique means "slanted", "diagonal", etc.
    • This was possibly used in the skill's name due to it being able to be aimed in different directions.
  • Marbas refers to a demon which governed hell.


Alternative Names

Server Name Translation
South Korea 마르바스의 사선 Oblique of Marbas


Updates

  • 01/22/2015 KR
    • Delay time increased.
    • Dynamic camera adjusted to view enemies further away.
    • Projectiles cannot be reflected.


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