Elastic Bomb: Difference between revisions

From Elwiki
(the video didnt show how the bomb bounce off walls and added skill info)
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<div style="float: right;">{{#ev:youtube|Tx5anc8s09c|300}}</div>
<div style="float: right;">{{#ev:youtube|TFYKX9kcXzc|300}}</div>
== Description  ==
== Description  ==
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElasticBomb.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElasticBomb.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' -NIL-
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung tosses 2 bomb that will bounce around. The bombs will only explode on impact or when the bomb time up. The bombs can bounce off walls and platforms.
|}
|}


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|-
|-
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Hits
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Duration of Bomb 1
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Duration of Bomb 2
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
|-
|-
| 1
| 1
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 120%
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 4.5 seconds
|style="border-style: solid; border-width: 1px" | 5.5 seconds
| rowspan="7" style="border-style: solid; border-width: 1px" | 6 seconds
| rowspan="7" style="border-style: solid; border-width: 1px" | 6 seconds
| rowspan="7" style="border-style: solid; border-width: 1px" | 30 MP
| rowspan="7" style="border-style: solid; border-width: 1px" | 30 MP
|-
|-
|style="border-style: solid; border-width: 1px" | 2
|style="border-style: solid; border-width: 1px" | 2
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 140%
|style="border-style: solid; border-width: 1px" |
|style="border-style: solid; border-width: 1px" | 4.8 seconds
|style="border-style: solid; border-width: 1px" | 6 seconds
|-
|-
|style="border-style: solid; border-width: 1px" | 3
|style="border-style: solid; border-width: 1px" | 3
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 160%
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 5.2 seconds
|style="border-style: solid; border-width: 1px" | 6.5 seconds
|-
|-
| 4
| 4
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 180%
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 7 seconds
|style="border-style: solid; border-width: 1px" | 5.6 seconds
|-
|-
| 5(M)
| 5(M)
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 200%
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 6 seconds
|style="border-style: solid; border-width: 1px" | 7.5 seconds
|-
|-
| 6
| 6

Revision as of 09:25, 9 February 2012

Description


[Active] Chung tosses 2 bomb that will bounce around. The bombs will only explode on impact or when the bomb time up. The bombs can bounce off walls and platforms.

Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Shelling Guardian Lv5 40 - -

Skill Information

Skill Level Damage Duration of Bomb 1 Duration of Bomb 2 Cooldown MP Consumption
1 120% 4.5 seconds 5.5 seconds 6 seconds 30 MP
2 140% 4.8 seconds 6 seconds
3 160% 5.2 seconds 6.5 seconds
4 180% 7 seconds 5.6 seconds
5(M) 200% 6 seconds 7.5 seconds
6
7

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