Elfe: Difference between revisions
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| {{SkillText|Swaying El| | | {{SkillText|Swaying El|Cycle Projectile}} | ||
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{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! rowspan= | ! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) !! rowspan=2 | Contract Chant Duration !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! | ! Contract Chant !! Cycle Projectile Shot !! Cycle Projectile Explosion !! Contract Chant !! Cycle Projectile Shot !! Cycle Projectile Explosion | ||
|- | |- | ||
| align="left" | 55 || rowspan=2 | 1918% || rowspan=2 | 195% || rowspan=2 | 93% || 7 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds | | align="left" | 55 || rowspan=2 | 1918% || rowspan=2 | 195% || rowspan=2 | 93% || 7 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds | ||
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{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! rowspan= | ! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! | ! Contract Chant !! Cycle Projectile Shot !! Cycle Projectile Explosio | ||
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| align="left" | 55 || rowspan=2 | 730% || rowspan=2 | 73% || rowspan=2 | 34% | | align="left" | 55 || rowspan=2 | 730% || rowspan=2 | 73% || rowspan=2 | 34% | ||
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| {{SkillText|Light|80}} || 80 MP || {{SkillText|Regenerating (2)|50|60}} || 6 Seconds | | {{SkillText|Light|80}} || 80 MP || {{SkillText|Regenerating (2)|50|60}} || 6 Seconds | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! Mode !! Normal | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 1918 + 195*3 + 93*3}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 730 + 73*3 + 34*3}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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| align="center" width="150" | [[Noble Pledge: Eid]] | | align="center" width="150" | [[Noble Pledge: Eid]] | ||
|} | |} | ||
<br> | <br> | ||
Revision as of 02:43, 14 July 2019
[Special Active: Tenacity] Imbue the Contract Chant on the ground then swiftly teleport away from the spot. The Contract Chant then attacks unweary foes standing above it. | |
Swaying El Keim
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Erbluhen Emotion | 55 |
Skill Information
PvE
Level Required | Damage (Magical) | Contract Chant Duration | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Contract Chant | Cycle Projectile Shot | Cycle Projectile Explosion | Contract Chant | Cycle Projectile Shot | Cycle Projectile Explosion | ||||
55 | 1918% | 195% | 93% | 7 Seconds | 1 | 3 | 3 | 100 MP | 10 Seconds |
[Enhanced] | 10.5 Seconds |
PvP
Level Required | Damage (Magical) | ||
---|---|---|---|
Contract Chant | Cycle Projectile Shot | Cycle Projectile Explosio | |
55 | 730% | 73% | 34% |
[Enhanced] |
Skill Traits
Light Elfe | Regenerating (2) Elfe | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 80 MP | 50% chance of lowering cooldown to 60% | 6 Seconds |
Total Damage
Mode | Normal |
---|---|
PvE | 2,782% |
PvP | 1,051% |
Related Skills
Noble Pledge: Eid |
Trivia
- This skill's name is German for Elf.
- In Europe, this skill is translated as Nympha and means Nymph in Latin.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/23/2017 | 03/15/2017 |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
06/15/2017 | 06/28/2017 |
▲ Cooldown When Back Attacked increased. | |
07/27/2017 | - |
▼ Ability to use when hit from behind removed. | |
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
Alternative Names