Fatality: Difference between revisions

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(*Not to be mistaken with a Critical Hit. The name of this damage tier is merely a title; the damage is still subject to critical hit ratio however)
'''(*Not to be mistaken with a Critical Hit. The name of this damage tier is merely a title; the damage is still subject to critical hit probability)'''
 


== Tip and Details  ==
== Tip and Details  ==

Revision as of 05:39, 26 January 2012

[Special Active] Rena excutes a slash that has varied physical damage.
The damage output is either Critical, Normal, Weak, or Failure.


Prerequisites

Class
Master
Skill Requirement
Trapping Ranger
Lv5
60SP, Skill Quest


Skill Information

Skill Level Critical Damage *
(Physical)
Normal Damage
(Physical)
Weak Damage
(Physical)
Failure Damage MP Cooldown
1 3277% 1490% 894% 1 Damage 200MP 10 Seconds
2 3933% 1788% 1073%
3 4588% 2085% 1251%
4 5243% 2383% 1430%
5 (M) 6227% 2830% 1698%


(*Not to be mistaken with a Critical Hit. The name of this damage tier is merely a title; the damage is still subject to critical hit probability)

Tip and Details

  • Cannot be used in the air.

Trivia

  • This is the only second locked skill that cannot be used in the air.


Template:TRSkills