Fatality

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Revision as of 15:56, 28 December 2012 by Rokujou (talk | contribs)
[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:Fatal, Normal, Weak, or Failure.


Requirements

Class
Master
SP Requirement
Quest Requirement
Trapping Ranger
Lv5
60 SP
Skill Quest


Skill Information

Skill Level
Fatal Damage
(Physical)
Normal Damage
(Physical)
Weak Damage
(Physical)
Failure Damage
MP Usage
Cooldown
1 3452% 1726% 1036% 1 Damage 200MP 10 Seconds
2 4143% 2071% 1243%
3 4833% 2417% 1450%
4 5524% 2762% 1657%
5 (M) 6560% 3280% 1968%
6 7595% 3798% 2279%

Tips and Details

  • Fatality is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • This skill will activate Vital Point Piercing.
  • A successful Fatal hit is indicated by a !!.
  • Odds are roughly estimated as follows:
    • Fatal: 30%
    • Normal: 50%
    • Weak: 15%
    • Fail: 5%
  • A failed hit is indicated by rena falling down.
  • If targets jump, and the blade hit their feet, the skill will miss.

Trivia

  • Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
  • Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
  • There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
  • In the past skill success rates were based on skill rank.
    • Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.
  • This is the only locked 200 MP skill that can't be performed while in the air.


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