Finishing Slash: Difference between revisions

From Elwiki
m (All the glitchy ones are a bit strange, so it fits into that instead of being a separate point.)
m (i dont think max dmg is necessary unless the skill has damage complexity;giga prominence. otherwise its like every skill page should have it.)
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__NOTOC__
__NOTOC__
<div style="float: right;">{{#ev:youtube|_6ruyKeOnhE|300}}</div>
<div style="float: right;">{{#ev:youtube|_6ruyKeOnhE|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|
|
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Moment_Slayer.PNG]]<br>
| [[Image:Moment_Slayer.PNG]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven dashes forward at a quick speed, slashing the opponent with multiple but weak hits.
| '''[Active]''' Raven dashes forward at a quick speed, slashing the opponent with multiple but weak hits.
|}
|}
 
<br>


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
| align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Class'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Master'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''SP Requirement'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Skill Requirement'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Requirement'''
|-
|-
| [[Blade Master]]
| [[Blade Master]]
| <center>Lv5</center>
| align=center | Lv.5
| <center>75 SP</center>
| align=center | 75 SP
| <center>[[Hypersonic Stab]]</center>
| align=center | [[Hypersonic Stab]]
|}
|}
 
<br>


== Skill Information ==
== Skill Information ==
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{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Maximum Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
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{{!}} align=center {{!}} 50%
{{!}} align=center {{!}} 50%
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 200%
{{!}} align=center rowspan=7 {{!}} 40 MP
{{!}} align=center rowspan=7 {{!}} 40 MP
{{!}} rowspan=7 {{!}} 5 Seconds  
{{!}} rowspan=7 {{!}} 5 Seconds  
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{{!}} align=center {{!}} 60%
{{!}} align=center {{!}} 60%
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 240%
{{!}}-
{{!}}-
{{!}} 3  
{{!}} 3  
{{!}} align=center {{!}} 70%
{{!}} align=center {{!}} 70%
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 350%
{{!}}-
{{!}}-
{{!}} 4  
{{!}} 4  
{{!}} align=center {{!}} 80%
{{!}} align=center {{!}} 80%
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 400%
{{!}}-
{{!}}-
{{!}} 5 (M)
{{!}} 5 (M)
{{!}} align=center {{!}} 90%
{{!}} align=center {{!}} 90%
{{!}} align=center {{!}} 6  
{{!}} align=center {{!}} 6
{{!}} align=center {{!}} 540%
{{!}}-
{{!}}-
{{!}} 6  
{{!}} 6  
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 6  
{{!}} align=center {{!}} 6
{{!}} align=center {{!}} 600%
{{!}}-
{{!}}-
{{!}} 7  
{{!}} 7  
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 7
{{!}} align=center {{!}} 7
{{!}} align=center {{!}} 770%
{{!}}}
{{!}}}
|KR=
|KR=
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{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Maximum Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
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{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 400%
{{!}} align=center rowspan=7 {{!}} 40 MP
{{!}} align=center rowspan=7 {{!}} 40 MP
{{!}} rowspan=7 {{!}} 5 Seconds  
{{!}} rowspan=7 {{!}} 5 Seconds  
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{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 4
{{!}} align=center {{!}} 440%
{{!}}-
{{!}}-
{{!}} 3  
{{!}} 3  
{{!}} align=center {{!}} 120%
{{!}} align=center {{!}} 120%
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 600%
{{!}}-
{{!}}-
{{!}} 4  
{{!}} 4  
{{!}} align=center {{!}} 130%
{{!}} align=center {{!}} 130%
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 5
{{!}} align=center {{!}} 650%
{{!}}-
{{!}}-
{{!}} 5 (M)
{{!}} 5 (M)
{{!}} align=center {{!}} 140%
{{!}} align=center {{!}} 140%
{{!}} align=center {{!}} 6  
{{!}} align=center {{!}} 6
{{!}} align=center {{!}} 840%
{{!}}-
{{!}}-
{{!}} 6  
{{!}} 6  
{{!}} align=center {{!}} 150%
{{!}} align=center {{!}} 150%
{{!}} align=center {{!}} 6  
{{!}} align=center {{!}} 6
{{!}} align=center {{!}} 900%
{{!}}-
{{!}}-
{{!}} 7  
{{!}} 7  
{{!}} align=center {{!}} 160%
{{!}} align=center {{!}} 160%
{{!}} align=center {{!}} 7
{{!}} align=center {{!}} 7
{{!}} align=center {{!}} 1120%
{{!}}}
{{!}}}
}}
}}
<br>


== Tips and Details ==
== Tips and Details ==
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**Contrary to the vertical range, this move is bugged and cannot work from ledges or sharp corners (only works on strange angles if it is a corner).
**Contrary to the vertical range, this move is bugged and cannot work from ledges or sharp corners (only works on strange angles if it is a corner).
**In PvP, the enemy can't mana break from this [[One Flash]].
**In PvP, the enemy can't mana break from this [[One Flash]].
<br>
== Updates ==
*1/17/2013 KR
** Increased damage.
<br>


== Translations ==
== Translations ==
일섬 is most likely = 一閃 (in Hanja), thus the final literal translation is "One Flash".
일섬 is most likely = 一閃 (in Hanja), thus the final literal translation is "One Flash".
 
<br>
 
 


{{BMSkills}}
{{BMSkills}}


[[Category:Blade_Master_Skills]]
[[Category:Blade_Master_Skills]]

Revision as of 14:30, 7 March 2013

File:Moment Slayer.PNG [Active] Raven dashes forward at a quick speed, slashing the opponent with multiple but weak hits.


Requirements

Class Master SP Requirement Skill Requirement
Blade Master Lv.5 75 SP Hypersonic Stab


Skill Information

NA

Skill Level Damage(Physical) Max Hits MP Usage Cooldown
1 50% 4 40 MP 5 Seconds
2 60% 4
3 70% 5
4 80% 5
5 (M) 90% 6
6 100% 6
7 110% 7

KR

Skill Level Damage(Physical) Max Hits MP Usage Cooldown
1 100% 4 40 MP 5 Seconds
2 110% 4
3 120% 5
4 130% 5
5 (M) 140% 6
6 150% 6
7 160% 7


Tips and Details

  • The dash covers a large range (approximately 5 meters) and moves very fast, making it very useful for evading and catching enemies.
  • Can be used as a quick pass-through.
  • If One Flash attacks multiple targets and one of them is killed by the attack, then the surviving target(s) receive additional hits that the slain target would have taken.
    • For example, Level 5 One Flash (deals six hits) attacks Target A and Target B, and A is slain with only two hits; Target B receives the normal six hits plus four that Target A would have received.
  • The vertical range of this move is about the length of the ground up to a low edge.
    • Contrary to the vertical range, this move is bugged and cannot work from ledges or sharp corners (only works on strange angles if it is a corner).
    • In PvP, the enemy can't mana break from this One Flash.


Updates

  • 1/17/2013 KR
    • Increased damage.


Translations

일섬 is most likely = 一閃 (in Hanja), thus the final literal translation is "One Flash".

Template:BMSkills