Flame Geyser: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*'''[Enhanced] Flame Geyser''' can deal up to {{formatnum:{{#expr: 588*7}}}}% ({{formatnum:{{#expr: 212*7}}}}% in PvP) Magical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (588*7)*1. | *'''[Enhanced] Flame Geyser''' can deal up to {{formatnum:{{#expr: 588*7}}}}% ({{formatnum:{{#expr: 212*7}}}}% in PvP) Magical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (588*7)*1.44}}}}% ({{formatnum:{{#expr: (212*7)*1.44}}}}% in PvP) Magical Damage. | ||
*This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched. | *This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched. | ||
**Launched targets can be caught again by other attacks to prevent them from being knocked down. | **Launched targets can be caught again by other attacks to prevent them from being knocked down. |
Revision as of 04:00, 5 October 2018
[Special Active: Strength] Strike hard on the ground to create a pillar of fire. Attacked enemies will receive a burn effect. | |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Knight | 5 |
Skill Information
PvE
Level Required | Fire Pillar (Magical) | Burn Duration | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
5 | 490% | 3 Seconds | 7 | 150 MP | 10 Seconds |
[Enhanced] | 588% |
PvP
Level Required | Fire Pillar (Magical) |
---|---|
5 | 176% |
[Enhanced] | 212% |
Skill Traits
Heavy Flame Geyser | Critical Flame Geyser | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% |
12 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP |
Tips and Details
- [Enhanced] Flame Geyser can deal up to 4,116% (1,484% in PvP) Magical Damage. With Heavy, it can deal up to 5,927.04% (2,136.96% in PvP) Magical Damage.
- This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched.
- Launched targets can be caught again by other attacks to prevent them from being knocked down.
- It is a good skill to use when Vitality Aura is required, as it has quick execution and fills a reasonable portion of Vitality Aura.
Updates
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 04/30/2015 KR
- Fixed the error that cannot strike knocked down enemies.
- 07/23/2015 KR
- Moving distance increased.
- Max Hit increased.
- Cause Burn for 10 seconds.
- Fixed the error where the skill will miss when used at point-blank range.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Light attribute changed to be Critical.
- 12/29/2016 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- Damage increased.
- 02/22/2018 KR
- Damage decreased.
- Burn duration reduced to 3s.
- Y-Axis range changed.
- Invincible frames until the end of the skill.
- 02/23/2018 KR
- PvE damage increased.
- PvP damage decreased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvP damage increased.