Guillotine Press: Difference between revisions

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|-
|-
| [[Image:GuillotinePress2.png]]
| [[Image:GuillotinePress2.png]]
| '''[Special Active]''' Jump high to stomp the enemy with a powerful force. (Can only be activated in midair)  
| '''[Special Active]''' Jump high to stomp the enemy with a powerful force. (Can also be activated in midair)
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Class               !! Master !! Level Required !! SP Cost per Level
! Class                 !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level     !! Skill Requirement
|-
|-
| [[Battle Magician]]  || Lv. 20 || 15            || 3               
| [[Battle Magician]]  || 30    || 34 || 43 || [[Skill Quest#Level 30 Layer Skill (Level Requirement:30)|'''Intermediate Training Skill Quest''']]
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Aisha}}"
|name=Note
! rowspan="2" | Character Level !! colspan="2" | Damage(Physical) !! rowspan="2" | Stun Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|tab1=NA
|- style="background:{{ColorSel|CharLight|Aisha}}"
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! colspan="2" {{!}} Damage(Physical) !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
! First Stomp !! Second Stomp
! First Stomp !! Second Stomp
{{!}}-
|-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 15 {{!}}{{!}} 831% {{!}}{{!}} 1385% {{!}}{{!}} rowspan="30" {{!}} 200 MP {{!}}{{!}} rowspan="30" {{!}} 11 Seconds
| 30 || 938% || 2812% || 3 Seconds || 200 MP || 15 Seconds
{{!}}-
|}
{{!}} align="left" {{!}} 2 {{!}}{{!}} 858% {{!}}{{!}} 1430%
{{!}}-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 16 {{!}}{{!}} 885% {{!}}{{!}} 1475%
{{!}}-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 19 {{!}}{{!}} 912% {{!}}{{!}} 1520%
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 22 {{!}}{{!}} 939% {{!}}{{!}} 1565%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 25 {{!}}{{!}} 966% {{!}}{{!}} 1610%
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 28 {{!}}{{!}} 993% {{!}}{{!}} 1655%
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 31 {{!}}{{!}} 1020% {{!}}{{!}} 1700%
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 34 {{!}}{{!}} 1047% {{!}}{{!}} 1745%
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 37 {{!}}{{!}} 1074% {{!}}{{!}} 1790%
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 40 {{!}}{{!}} 1011% {{!}}{{!}} 1835%
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 43 {{!}}{{!}} 1128% {{!}}{{!}} 1880%
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 46 {{!}}{{!}} 1155% {{!}}{{!}} 1925%
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 49 {{!}}{{!}} 1182% {{!}}{{!}} 1970%
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 52 {{!}}{{!}} 1209% {{!}}{{!}} 2015%
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 55 {{!}}{{!}} 1236% {{!}}{{!}} 2060%
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 58 {{!}}{{!}} 1263% {{!}}{{!}} 2105%
{{!}}-
{{!}} align="left" {{!}} 18 {{!}}{{!}} 61 {{!}}{{!}} 1290% {{!}}{{!}} 2150%
{{!}}-
{{!}} align="left" {{!}} 19 {{!}}{{!}} 64 {{!}}{{!}} 1317% {{!}}{{!}} 2195%
{{!}}-
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 67 {{!}}{{!}} 1344% {{!}}{{!}} 2240%
{{!}}-
{{!}} align="left" {{!}} 21 {{!}}{{!}} rowspan="10" {{!}} -* {{!}}{{!}} 1371% {{!}}{{!}} 2285%
{{!}}-
{{!}} align="left" {{!}} 22 {{!}}{{!}} 1398% {{!}}{{!}} 2330%
{{!}}-
{{!}} align="left" {{!}} 23 {{!}}{{!}} 1425% {{!}}{{!}} 2375%
{{!}}-
{{!}} align="left" {{!}} 24 {{!}}{{!}} 1452% {{!}}{{!}} 2420%
{{!}}-
{{!}} align="left" {{!}} 25 {{!}}{{!}} 1479% {{!}}{{!}} 2465%
{{!}}-
{{!}} align="left" {{!}} 26 {{!}}{{!}} 1506% {{!}}{{!}} 2510%
{{!}}-
{{!}} align="left" {{!}} 27 {{!}}{{!}} 1533% {{!}}{{!}} 2555%
{{!}}-
{{!}} align="left" {{!}} 28 {{!}}{{!}} 1560% {{!}}{{!}} 2600%
{{!}}-
{{!}} align="left" {{!}} 29 {{!}}{{!}} 1587% {{!}}{{!}} 2645%
{{!}}-
{{!}} align="left" {{!}} 30 {{!}}{{!}} 1614% {{!}}{{!}} 2690%
{{!}}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" {{!}} Character Level !! colspan="2" {{!}} Damage(Physical) !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
! First Stomp !! Second Stomp
{{!}}-
{{!}} align="left" {{!}} 30 {{!}}{{!}} 938% {{!}}{{!}} 2812% {{!}}{{!}} 200 MP {{!}}{{!}} 15 Seconds
{{!}}}
}}
<br>
<br>


{{tabs
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|Guillotine Press}}
|tab2=KR
|contents2=
== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=3 {{!}} Guillotine Press - Lighter (가벼워진) !! colspan=4 {{!}} Guillotine Press - Heavier (묵직해진)
! colspan=3 | Guillotine Press - Light !! colspan=5 | Guillotine Press - Heavy
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! MP Usage !! Damage !! Cooldown
! rowspan=2 | MP Usage !! colspan=2 | Damage !! rowspan=2 | Cooldown
{{!}}-
|- style="background:{{ColorSel|CharLight|Aisha}}"
{{!}} ? {{!}}{{!}} MP usage is decreased to 80% {{!}}{{!}} 160 MP{{!}}{{!}} ? {{!}}{{!}} Damage increased to 140%, cooldown increased to 150% {{!}}{{!}} x1.4 {{!}}{{!}} 16.5 Seconds
! First Stomp !! Second Stomp
{{!}}}
|-
}}
| 34 || {{SkillText|Light|80}} || 160 MP|| 43 || {{SkillText|Heavy|140|150}} || 1313.2% || 3936.8% || 22.5 Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
* The 1st stomp will stun the targets.
* The 1st stomp will inflict Power Stun, while the second one will inflict Normal Stun.
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''.
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''.
*It is possible to catch the opponents after the launch up.


<br>
<br>
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**MP Usage increased.
**MP Usage increased.
**Cooldown increased.
**Cooldown increased.
*07/04/2013 KR
**Skill location swapped with [[Acceleration Aura]].
*04/20/2015 KR
*04/20/2015 KR
**Skill's hitbox changes to follow the visual effect.
**Skill's hitbox changes to follow the visual effect.

Revision as of 18:54, 18 January 2016

[Special Active] Jump high to stomp the enemy with a powerful force. (Can also be activated in midair)


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level Skill Requirement
Battle Magician 30 34 43 Intermediate Training Skill Quest


Skill Information

Character Level Damage(Physical) Stun Duration MP Usage Cooldown
First Stomp Second Stomp
30 938% 2812% 3 Seconds 200 MP 15 Seconds


Skill Traits

Guillotine Press - Light Guillotine Press - Heavy
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage Damage Cooldown
First Stomp Second Stomp
34 MP Usage decreased to 80% 160 MP 43 Damage increased to 144%
Cooldown increased to 120%
1313.2% 3936.8% 22.5 Seconds


Tips and Details

  • The 1st stomp will inflict Power Stun, while the second one will inflict Normal Stun.
  • Guillotine Press's first stomp has skill delay (time stop), while the second stomp does not.


Trivia

Old skill icon.
  • This skill is similar to Wind Sneaker's Sharp Fall, except that Guillotine Press has a second stomp and a larger hitbox.


Updates

  • 03/29/2012 KR
    • During descent, the hits no longer gives mp.
  • 06/27/2013 KR
    • MP Usage increased.
    • Cooldown increased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect.
  • 08/06/2015 KR
    • First stomp now inflict Power Stun, while second stomp no longer launch and inflict Normal Stun.


Alternative Names

Server Name Translation
South Korea 길로틴 프레스 Guillotine Press
Japan ギルティプレス Guillotine Press
China (Simplified Chinese) 双重压力 Double Press
France Guillotine


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