Guillotine Press: Difference between revisions
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(Taken off for same reason as Head Shot. The descent* is not meant to be part of the actual skill's damage.) |
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{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''First Stomp''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''First Stomp''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Second Stomp''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Second Stomp''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''First''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''First''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Second''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Second''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
{{!}} align="center" {{!}} 391% | {{!}} align="center" {{!}} 391% | ||
{{!}} align="center" {{!}} 1172% | {{!}} align="center" {{!}} 1172% | ||
Line 51: | Line 49: | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | {{!}} 2 | ||
{{!}} align="center" {{!}} 469% | {{!}} align="center" {{!}} 469% | ||
{{!}} align="center" {{!}} 1406% | {{!}} align="center" {{!}} 1406% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | {{!}} 3 | ||
{{!}} align="center" {{!}} 547% | {{!}} align="center" {{!}} 547% | ||
{{!}} align="center" {{!}} 1641% | {{!}} align="center" {{!}} 1641% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | {{!}} 4 | ||
{{!}} align="center" {{!}} 625% | {{!}} align="center" {{!}} 625% | ||
{{!}} align="center" {{!}} 1875% | {{!}} align="center" {{!}} 1875% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | {{!}} 5 (M) | ||
{{!}} align="center" {{!}} 742% | {{!}} align="center" {{!}} 742% | ||
{{!}} align="center" {{!}} 2226% | {{!}} align="center" {{!}} 2226% | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | {{!}} 6 | ||
{{!}} align="center" {{!}} 859% | {{!}} align="center" {{!}} 859% | ||
{{!}} align="center" {{!}} 2578% | {{!}} align="center" {{!}} 2578% | ||
{{!}}- | {{!}}- | ||
{{!}} 7 | {{!}} 7 | ||
{{!}} align="center" {{!}} 977% | {{!}} align="center" {{!}} 977% | ||
{{!}} align="center" {{!}} 2930% | {{!}} align="center" {{!}} 2930% |
Revision as of 04:23, 18 January 2013
File:GuillotinePress.png |
[Special Active] Aisha stomps on the floor twice with very strong force. |
Requirements
Battle Magician |
Skill Information
Skill Level | Damage(Physical) | Max Hits | MP Usage | Cooldown | ||||
Decent | First Stomp | Second Stomp | First | Second | ||||
1 | 391% | 1172% | Indefinite | 1 | 1 | 175MP | 10 Seconds | |
2 | 469% | 1406% | ||||||
3 | 547% | 1641% | ||||||
4 | 625% | 1875% | ||||||
5 (M) | 742% | 2226% | ||||||
6 | 859% | 2578% | ||||||
7 | 977% | 2930% |
Tips and Details
- Guillotine Press is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- The 1st stomp will stun the targets.
- Guillotine Press can be used in mid-air.
- After the 3/29 patch, the hits during descent no longer give mp.
- Heavily affected by lag.
- Works similar to Combat Ranger's Sharp Fall, only difference is Guillotine Press has a second stomp and is able to be used on the ground.
- Guillotine Press's second stomp is related damage-wise to Sharp Fall, where the first stomp doesn't do as much damage.