Guillotine Press: Difference between revisions

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m (Descent, it's right there above the tip placed there too, so I don't see how people could misspell it.)
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{{!}} align="center" rowspan="7" {{!}} 1
{{!}} align="center" rowspan="7" {{!}} 6
{{!}} align="center" rowspan="7" {{!}} 2
{{!}} align="center" rowspan="7" {{!}} 175MP
{{!}} align="center" rowspan="7" {{!}} 175MP
{{!}} rowspan="7" {{!}} 10 Seconds
{{!}} rowspan="7" {{!}} 10 Seconds

Revision as of 00:25, 19 February 2013


[Special Active] Aisha stomps on the floor twice with very strong force.


Requirements

Class
Master
SP Requirement
Quest Requirement
Battle Magician
Lv5
55 SP
Skill Quest


Skill Information

Skill Level Damage(Physical) Max Hits MP Usage Cooldown
First Stomp Second Stomp First Second
1 391% 1172% 1 2 175MP 10 Seconds
2 469% 1406%
3 547% 1641%
4 625% 1875%
5 (M) 742% 2226%
6 859% 2578%
7 977% 2930%

Tips and Details

  • Guillotine Press is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • The 1st stomp will stun the targets.
  • Guillotine Press must be used in mid-air.
  • After the 3/29 patch, the hits during descent no longer gives mp.
  • Heavily affected by lag.
  • Similar to Sharp Fall, this skill inflicts damage during the descent animation of the skill (if this skill is at lv5, then the damage is around 50% physical damage per hit).
  • It is only possible to get maximum hits off of the second stomp if the enemy does not get launched by the shockwave. Otherwise, this skill only hits once or twice.
  • Works similar to Combat Ranger's Sharp Fall, the only difference is that Guillotine Press has a second stomp.
    • Guillotine Press's second stomp is related damage-wise to Sharp Fall, where the first stomp doesn't do as much damage.
  • Guillotine Press's first stomp has skill delay(time stop), the second stomp does not.


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