Guillotine Press: Difference between revisions

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<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.  
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.  
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== [[Skill Notes|Skill Note]] ==
'''Name:''' Weight of Justice (KR)
'''Description:'''
Guillotine Press Stun range increased and damage increased by 10%
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Revision as of 02:27, 18 December 2013

[Special Active] Aisha jumps and stomps on the floor to stun targets. She then jump back up and stomp downwards with spatial imbued on her feet, sending any targets hit upwards.


Requirements

Class Master Level Required SP Cost per Level
Battle Magician Lv. 20 15 3


Skill Information

Skill Level Level Required Damage(Physical) MP Usage Cooldown
First Stomp Second Stomp
1 15 831% 1385% 200 MP 11 Seconds
2 858% 1430%
3 16 885% 1475%
4 19 912% 1520%
5 22 939% 1565%
6 25 966% 1610%
7 28 993% 1655%
8 31 1020% 1700%
9 34 1047% 1745%
10 37 1074% 1790%
11 40 1011% 1835%
12 43 1128% 1880%
13 46 1155% 1925%
14 49 1182% 1970%
15 52 1209% 2015%
16 55 1236% 2060%
17 58 1263% 2105%
18 61 1290% 2150%
19 64 1317% 2195%
20 (M) 67 1344% 2240%
21 -* 1371% 2285%
22 ?% ?%
23 ?% ?%
24 ?% ?%
25 1479% 2465%
26 1506% 2510%

*Please note that you can only achieve these levels through equipments, accessories and titles.

Skill Note

Name: Weight of Justice (KR)

Description: Guillotine Press Stun range increased and damage increased by 10%

Tips and Details

  • Guillotine Press can only be activated in mid-air.
  • The 1st stomp will stun the targets.
  • Guillotine Press's first stomp has skill delay (time stop), the second stomp does not.
  • If Guillotine Press is at lv5, then the impact damage of the first and second stomps are around 50% physical damage.


Updates

  • 3/29/2012 KR
    • During descent, the hits no longer gives mp.


Trivia

Old skill icon.
  • Works similar to Combat Ranger's Sharp Fall, the only difference is that Guillotine Press has a second stomp and a larger hitbox.




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