Hell Stone: Difference between revisions

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== Requirements  ==
== Requirements  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
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| <center>40 SP</center>
| <center>40 SP</center>
|}
|}
 
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #EE82EE"
! Class    !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
| [[Dark Magician]] || Lv. 20 || 35        || 3        || [[Hell Drop]]
|}
</tabber>


== Skill Information ==
== Skill Information ==
<tabber>
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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{{!}} align="center" {{!}} 525%
{{!}} align="center" {{!}} 525%
{{!}}}
{{!}}}
|-|
KR=
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="3" {{!}} '''Level Required'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Damage(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="4" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="3" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="3" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Primary'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Secondary'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Awaken'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Primary'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Secondary'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Primary'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Secondary'''
{{!}}-
|-
| align="left" | 1 || 35 || -% || -%
| rowspan="20" | ?
| rowspan="20" | ?
| rowspan="20" | ?
| rowspan="20" | ?
| rowspan="20" | 100 MP
| rowspan="20" | 8 Seconds
|-
| align="left" | 2 ||  || -% || -%
|-
| align="left" | 3 ||  || -% || -%
|-
| align="left" | 4 ||  || -% || -%
|-
| align="left" | 5 ||  || -% || -%
|-
| align="left" | 6 ||  || -% || -%
|-
| align="left" | 7 ||  || -% || -%
|-
| align="left" | 8 ||  || -% || -%
|-
| align="left" | 9 ||  || 251% || 352%
|-
| align="left" | 10 || 57 || 257% || 361%
|-
| align="left" | 11 ||  || -% || -%
|-
| align="left" | 12 ||  || -% || -%
|-
| align="left" | 13 ||  || -% || -%
|-
| align="left" | 14 ||  || -% || -%
|-
| align="left" | 15 ||  || -% || -%
|-
| align="left" | 16 ||  || -% || -%
|-
| align="left" | 17 ||  || -% || -%
|-
| align="left" | 18 ||  || -% || -%
|-
| align="left" | 19 ||  || -% || -%
|-
| align="left" | 20 (M) ||  || -% || -%
|}
</tabber>


== [[Skill Note]] ==
== [[Skill Note]] ==
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<br>
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{{DMSkills}}
{{DMSkills}}
|-|
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{{DMKRSkills}}
</tabber>

Revision as of 17:15, 28 July 2013

Provided ID could not be validated.
File:AishaS23.png
[Special Active] Aisha casts a stone from Hell that continuously spins in front of her, damaging enemies and launching them after the first two hits.


Requirements

  • NA
Class
Master
SP Requirement
Dark Mage
Lv5
40 SP

|-| KR=

Class Master Level Required SP Cost per Level Alternative
Dark Magician Lv. 20 35 3 Hell Drop

Skill Information

  • NA
Skill Level Damage(Magical) Max Hits MP Usage Cooldown
First spin Second spin Normal Awaken
First Second First Second
1 150% 210% 2 5 3 6 120MP 5 Seconds
2 180% 252%
3 210% 294%
4 240% 336%
5 (M) 285% 399%
6 330% 462%
7 375% 525%

|-| KR=

Skill Level Level Required Damage(Magical) Max Hits MP Usage Cooldown
Primary Secondary Normal Awaken
Primary Secondary Primary Secondary
1 35 -% -% ? ? ? ? 100 MP 8 Seconds
2 -% -%
3 -% -%
4 -% -%
5 -% -%
6 -% -%
7 -% -%
8 -% -%
9 251% 352%
10 57 257% 361%
11 -% -%
12 -% -%
13 -% -%
14 -% -%
15 -% -%
16 -% -%
17 -% -%
18 -% -%
19 -% -%
20 (M) -% -%

Skill Note

Name: Rhythmical Spin(NA) / Rhythmic Rotation(KR)

Description: There will be a 30% chance that the stone will not launch the opponent after the third hit.


Tips and Details

  • Most effective on stoic opponents.
  • In Awakening the stone is larger and spins faster allowing it to hit an extra time in each animation stage.
    • With correct positioning it is possible to get this to hit another time for 10 total hits, however this is impractical.
  • Use the skill while you have an opponent cornered in order to bounce them between the stone and the wall.
  • You can also cast the skill with targets directly in front of you, so as to use yourself as a wall while the stone attacks from behind.
    • The proper way to do this would be to jump after the 2nd/3rd hit, and then press "up" again to make Aisha float so that the enemy doesn't go over her head.
  • Use in front of a Glitter Shielder or Arc Glitter Protector's shield to throw it behind them and hit their open back, knocking them down and opening them to frontal assaults.
  • One of the most powerful 100MP tier skills out of all characters.
    • At level 5 it does a total of 2,565% magical damage (3,899% magical damage while Awakened including 20% awakening damage boost), exceeding the raw damage of even many other character's 200MP tier skills.
  • If used with noted Dark Cloud, the opponent can be caught straight after, thus allowing you to combo right after use.
  • Recommended to use the strategy above or the skill in general when the opponent is in a corner.
    • Another way to use Hell Stone without a wall near is to jump after casting and cast Flame Circle to get full hits

Trivia

  • The boss of 4-4, Leviathan, can use a skill similar to Hell Stone but in an ice form.