Hypersonic Stab: Difference between revisions

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==Tips and Details==
==Tips and Details==
*Potentially one of the strongest 300 MPs in the game, being capable of doing well over 11000%. It also chews through large mobs with ease.
*Potentially one of the strongest 300 MPs in the game, being capable of doing well over 11000%. It also chews through large mobs with ease.
*Is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of Raven 'sliding' during the animation.
*The skill is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of Raven 'sliding' during the animation.
*According to the Damage Calculation Chart, Non-Awakened Hypersonic Stab deals more damage as the mob count goes higher. With Awakening, two or more mobs caps the hit count and the damage. In other words, Non-Awakened Hypersonic Stab is more powerful than Awakened if hitting more than three enemies.
*According to the Damage Calculation Chart, Non-Awakened Hypersonic Stab deals more damage as the mob count goes higher. With Awakening, two or more mobs caps the hit count and the damage. In other words, Non-Awakened Hypersonic Stab is more powerful than Awakened if hitting more than three enemies.



Revision as of 22:14, 31 December 2011

Description

File:STSactive5.png
[Special Active] Dash forward and unleash a fury of slashes faster then the eye can see, cutting all that you cross to ribbons. The amount of slices are multiplied depending on how many targets are caught in the skill. In Awakening Mode, it will deal more hits, at a cost of lower damage.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Sword Taker Lv5 65SP
- One Flash


Skill Information

Skill Level Damage Awakened Damage MP Usage Cool Down
1 1260% per mob
168% per hit



300 MP






30 Seconds



2 1512% per mob
202% per hit
3 1764% per mob
235% per hit
4 2016% per mob
269% per hit
5 2394% per mob
319% per hit
6

7 3150% per mob
420% per hit


Example of Damage Calculation (Lv 5)

Without Awaken:

  • 1 mob = 1 hit each x 2394% (2394%)
  • 2 mob = 2 hit each x 2394% (4788%)
  • 3 mob = 3 hit each x 2394% (7182%)
  • 4 mob = 4 hit each x 2394% (9576%)
  • 5 mob = 5 hit each x 2394% (11970%)
  • 6 mob = 6 hit each x 2394% (14364%)

With Awaken:

  • 1 mob = 10 hit each x 319% (3190%)
  • 2 mob = 20 hit each x 319% (6380%)
  • 3 mob = 20 hit each x 319% (6380%)
  • 4 mob = 20 hit each x 319% (6380%)
  • 5 mob = 20 hit each x 319% (6380%)
  • 6 mob = 20 hit each x 319% (6380%)


Tips and Details

  • Potentially one of the strongest 300 MPs in the game, being capable of doing well over 11000%. It also chews through large mobs with ease.
  • The skill is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of Raven 'sliding' during the animation.
  • According to the Damage Calculation Chart, Non-Awakened Hypersonic Stab deals more damage as the mob count goes higher. With Awakening, two or more mobs caps the hit count and the damage. In other words, Non-Awakened Hypersonic Stab is more powerful than Awakened if hitting more than three enemies.

Trivia

Template:STSkills