Iron Body: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" |[[Image:ElSkill8.png]]
| rowspan="1" style="border-style: solid; border-width: 0px;" |[[Image:ElSkill8.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Activate temporary super armor, which totally negates flinching or knockdown. When this is actived, u will receive a percentage of damage negation.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Activate temporary super armor, which totally negates flinching or knockdown. Additionally, your defensive power increases.
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| style="border-style: solid; border-width: 1px" | '''Skill Level'''
| style="border-style: solid; border-width: 1px" | '''Skill Level'''
| style="border-style: solid; border-width: 1px" | '''Duration'''  
| style="border-style: solid; border-width: 1px" | '''Duration'''  
| style="border-style: solid; border-width: 1px" | '''Damage Negation<br>Increase'''  
| style="border-style: solid; border-width: 1px" | '''Damage Negation<br>Decrease'''  
| style="border-style: solid; border-width: 1px" | '''MP Usage'''  
| style="border-style: solid; border-width: 1px" | '''MP Usage'''  
| style="border-style: solid; border-width: 1px" | '''Cool Down'''  
| style="border-style: solid; border-width: 1px" | '''Cool Down'''  
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| style="border-style: solid; border-width: 1px" | 1  
| style="border-style: solid; border-width: 1px" | 1  
| rowspan="1" style="border-style: solid; border-width: 1px" | 2 seconds<br>
| rowspan="1" style="border-style: solid; border-width: 1px" | 2 seconds<br>
| rowspan="1" style="border-style: solid; border-width: 1px" | %
| rowspan="1" style="border-style: solid; border-width: 1px" | 15%
| rowspan="7" style="border-style: solid; border-width: 1px" | &nbsp;&nbsp;&nbsp;50MP  
| rowspan="7" style="border-style: solid; border-width: 1px" | &nbsp;&nbsp;&nbsp;50MP  
| rowspan="7" style="border-style: solid; border-width: 1px" | 15 Seconds  
| rowspan="7" style="border-style: solid; border-width: 1px" | 15 Seconds  
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| style="border-style: solid; border-width: 1px" | 2  
| style="border-style: solid; border-width: 1px" | 2  
| rowspan="1" style="border-style: solid; border-width: 1px" | 2.5 seconds
| rowspan="1" style="border-style: solid; border-width: 1px" | 2.5 seconds
| rowspan="1" style="border-style: solid; border-width: 1px" | %
| rowspan="1" style="border-style: solid; border-width: 1px" | 30%
|-
|-
| style="border-style: solid; border-width: 1px" | 3  
| style="border-style: solid; border-width: 1px" | 3  
| rowspan="1" style="border-style: solid; border-width: 1px" | 3  seconds
| rowspan="1" style="border-style: solid; border-width: 1px" | 3  seconds
| rowspan="1" style="border-style: solid; border-width: 1px" | %
| rowspan="1" style="border-style: solid; border-width: 1px" | 45%
|-
|-
| style="border-style: solid; border-width: 1px" | 4  
| style="border-style: solid; border-width: 1px" | 4  
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*Elsword will have a red outline while the skill is active, similar to mobs with Super Armor status.
*Elsword will have a red outline while the skill is active, similar to mobs with Super Armor status.
*Elsword can still be affected by the stun status while the skill is active.
*Elsword can still be affected by the stun status while the skill is active.
*There are a couple of frames left between the activating and the effect of the skill where you can still hit Elsword. If you're lucky enough to hit at this very moment, elsword will have the red lines around him, but will have the stun after every normal hit.
*There are a couple of frames left between the activating and the effect of the skill where you can still hit Elsword. If you're lucky enough to hit at this very moment, Elsword will have the red lines around him, but will have the stun after every normal hit.


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{{SKSkills}}
{{SKSkills}}

Revision as of 08:10, 4 November 2011

Description

[Active] Activate temporary super armor, which totally negates flinching or knockdown. Additionally, your defensive power increases.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Magic Knight
Lv5 50SP
- -
Sword Knight


Skill Information

Skill Level Duration Damage Negation
Decrease
MP Usage Cool Down
1 2 seconds
15%    50MP 15 Seconds
2 2.5 seconds 30%
3 3 seconds 45%
4 3.5 seconds 60%
5 (M) 4 seconds 75%
6 4.5 seconds %
7 ?? seconds ??%


Skill Note

  • Duration is increased by 5 seconds, and your damage increases by 10% during the buff.

Tips and Details

  • Elsword will have a red outline while the skill is active, similar to mobs with Super Armor status.
  • Elsword can still be affected by the stun status while the skill is active.
  • There are a couple of frames left between the activating and the effect of the skill where you can still hit Elsword. If you're lucky enough to hit at this very moment, Elsword will have the red lines around him, but will have the stun after every normal hit.


Template:SKSkills