Iron Body: Difference between revisions

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== Description  ==
__NOTOC__
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" |[[Image:ElSkill8.png]]
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill8.png]]<br />
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Activate temporary super armor, which totally negates flinching or knockdown. Additionally, your defensive power increases.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Elsword puts himself in a state of '''Super Armor''', which will negate him from flinching or being knocked-down for a certain period.
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|}


<br>


== Prerequisites ==
== Requirements ==
 
{| cellpadding="5" style="border-collapse: collapse; border: 1px solid rgb(0, 0, 0);"
{{PreStart}}
|-
| style="border-style: solid; border-width: 1px" | [[Magic Knight]]<br>
| rowspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC;" | '''Class'''
| rowspan="2" style="border-style: solid; border-width: 1px" | Lv5
| rowspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC;" | '''Master'''
| rowspan="2" style="border-style: solid; border-width: 1px" | 50SP<br>  
|-
| rowspan="2" style="border-style: solid; border-width: 1px" | -
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC;" | '''Skill Requirement'''
| rowspan="2" style="border-style: solid; border-width: 1px" | -
|-
| style="border-style: solid; border-width: 1px" | [[Sword Knight]]<br />
| rowspan="6" style="border-style: solid; border-width: 1px" | Lv5<br />
| rowspan="6" style="border-style: solid; border-width: 1px" | 55SP<br />
|-
|-
| style="border-style: solid; border-width: 1px" | [[Sword Knight]]<br>
| style="border-style: solid; border-width: 1px" | [[Magic Knight]]<br />
{{PreEnd}}
|}


<br>


== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| style="border-style: solid; border-width: 1px" | '''Duration'''  
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Duration'''</center>
| style="border-style: solid; border-width: 1px" | '''Defense Increase'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
| style="border-style: solid; border-width: 1px" | '''MP Usage'''  
<span style="font-weight: bold;">MP</span><br />
| style="border-style: solid; border-width: 1px" | '''Cool Down'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
|-
<span style="font-weight: bold;">Cooldown</span><br />
| style="border-style: solid; border-width: 1px" | 1
| rowspan="1" style="border-style: solid; border-width: 1px" | 2 seconds<br>
| rowspan="1" style="border-style: solid; border-width: 1px" | 15%
| rowspan="7" style="border-style: solid; border-width: 1px" | &nbsp;&nbsp;&nbsp;50MP
| rowspan="7" style="border-style: solid; border-width: 1px" | 15 Seconds
|-
| style="border-style: solid; border-width: 1px" | 2
| rowspan="1" style="border-style: solid; border-width: 1px" | 2.5 seconds
| rowspan="1" style="border-style: solid; border-width: 1px" | 30%
|-
|-
| style="border-style: solid; border-width: 1px" | 3
| style="border-style: solid; border-width: 1px;" | 1
| rowspan="1" style="border-style: solid; border-width: 1px" | 3  seconds
| style="border-style: solid; border-width: 1px;" rowspan="1" | <center>2 Seconds</center>
| rowspan="1" style="border-style: solid; border-width: 1px" | 45%
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>50MP</center>
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>15 Seconds</center>
|-
|-
| style="border-style: solid; border-width: 1px" | 4
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" style="border-style: solid; border-width: 1px" | 3.5 seconds
| rowspan="1" | <center>2.5 Seconds</center>
| rowspan="1" style="border-style: solid; border-width: 1px" | 60%
|-
|-
| style="border-style: solid; border-width: 1px" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" style="border-style: solid; border-width: 1px" | 4 seconds
| rowspan="1" | <center>3 Seconds</center>
| rowspan="1" style="border-style: solid; border-width: 1px" | 75%
|-
|-
| style="border-style: solid; border-width: 1px" | 6
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" style="border-style: solid; border-width: 1px" | 4.5 seconds
| rowspan="1" | <center>3.5 Seconds</center>
| rowspan="1" style="border-style: solid; border-width: 1px" | %
|-
|-
| style="border-style: solid; border-width: 1px" | 7
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" style="border-style: solid; border-width: 1px" | ?? seconds
| rowspan="1" | <center>4 Seconds</center>
| rowspan="1" style="border-style: solid; border-width: 1px" | ??%
|}
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Revision as of 16:31, 3 December 2011


[Active] Elsword puts himself in a state of Super Armor, which will negate him from flinching or being knocked-down for a certain period.


Requirements

Class Master
Skill Requirement
Sword Knight
Lv5
55SP
Magic Knight


Skill Information

Skill Level
Duration

MP

Cooldown

1
2 Seconds
50MP
15 Seconds
2
2.5 Seconds
3
3 Seconds
4
3.5 Seconds
5 (M)
4 Seconds


Skill Note

  • Cooldown Duration is decreased by 5 seconds, and your damage increases by 10% during the buff.

Tips and Details

  • Elsword will have a red outline while the skill is active, similar to mobs with Super Armor status.
  • Elsword can still be affected by the stun status while the skill is active.
  • There are a couple of frames left between the activating and the effect of the skill where you can still hit Elsword. If you're lucky enough to hit at this very moment, Elsword will have the red lines around him, but will have the stun after every normal hit.


Template:SKSkills