Leap Attack/ModA: Difference between revisions
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! Jump Damage !! Landing Shockwave !! Initial !! Additional Recasts | ! Jump Damage !! Landing Shockwave !! Initial !! Additional Recasts | ||
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| align="left" | 99 || 128% || 470% || 5 || 30 MP || 21 | | align="left" | 99 || 128% || 470% || 5 || 30 MP || 21 MP per recast || 6 Seconds | ||
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! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan=2 | Max Leap<br>Attacks !! colspan="2" | MP Cost !! rowspan="2" | Cooldown | ! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan=2 | Max Leap<br>Attacks !! colspan="2" | MP Cost !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Jump Damage !! Landing Shockwave !! Initial !! Additional | ! Jump Damage !! Landing Shockwave !! Initial !! Additional recasts | ||
|- | |- | ||
| align="left" | 99 || 213% || 575% || 5 || 30 MP || 21 | | align="left" | 99 || 213% || 575% || 5 || 30 MP || 21 MP per Recast || 6 Seconds | ||
|} | |} | ||
Revision as of 15:09, 2 April 2018
[Active] [Mod] Air leap towards the enemy with destructive force in Super Armor status. | |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Comet Crusader | 99 | Leap Attack |
Skill Information
PvE
Level Required | Damage (Physical) | Max Leap Attacks |
MP Cost | Cooldown | ||
---|---|---|---|---|---|---|
Jump Damage | Landing Shockwave | Initial | Additional Recasts | |||
99 | 128% | 470% | 5 | 30 MP | 21 MP per recast | 6 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Jump Damage | Landing Shockwave | |
99 | 40% | 150% |
Skill Information (KR)
PvE
Level Required | Damage (Physical) | Max Leap Attacks |
MP Cost | Cooldown | ||
---|---|---|---|---|---|---|
Jump Damage | Landing Shockwave | Initial | Additional recasts | |||
99 | 213% | 575% | 5 | 30 MP | 21 MP per Recast | 6 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Jump Damage | Landing Shockwave | |
99 | 57% | 154% |
Skill Traits
Enhanced Leap Attack | Empowered Leap Attack |
---|---|
Attribute Effect | Attribute Effect |
Critical Hit Rate increased to 100% Damage decreased to 80% |
Damage increased to 130% |
Tips and Details
- Iron Paladin's combo also applies to the stomp at the end of Leap Attack, acting in place of the stomp.
- This makes it easier to combo afterwards, and also lets you go from Super Armor straight to Heavy Stance.
- Due to additional presses of the skill recasting it, its original [Enhanced] effect no longer applies.
Updates
- 04/05/2018 KR
- Damage increased.
Alternative Names