Mobile Shelling: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MAM.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MAM.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Allows Chung to enter a "reversed" [[Siege Shelling|Siege Shelling]] stance after pressing {{CD}} while in siege stance. Where it does more damage, and has a longer range, but firing speed is reduced. You can also move at a reduced speed during "reverse siege" stance. Chung in siege stance must shoot twice in his normal stance to load the reversed siege stance of the cannon. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Allows Chung to enter a "reversed" [[Siege Shelling|Siege Shelling]] stance after pressing {{CD}} while in siege stance. Where it does more damage, and has a longer range, but firing speed is reduced. You can also move at a reduced speed during "reverse siege" stance. Chung in siege stance must shoot twice in his normal stance (does not need to hit) to load the reversed siege stance of the cannon. | ||
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Revision as of 08:11, 6 September 2012
[Passive] Allows Chung to enter a "reversed" Siege Shelling stance after pressing while in siege stance. Where it does more damage, and has a longer range, but firing speed is reduced. You can also move at a reduced speed during "reverse siege" stance. Chung in siege stance must shoot twice in his normal stance (does not need to hit) to load the reversed siege stance of the cannon.
Requirements
Skill Information
Tips and Details
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