Moonlight System

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Revision as of 15:51, 17 December 2020 by ED Senne (talk | contribs) (Created page with "== Moonlight == When Noah uses skills, the shape of the moon changes and additional awakening and resurrection effects are obtained depending on the shape of the moon.<br> - T...")
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Moonlight

When Noah uses skills, the shape of the moon changes and additional awakening and resurrection effects are obtained depending on the shape of the moon.
- The moon will progress as New - Half - Full - Half - New in order.
- The On awakening, After awakening effects you receive cannot be triggered again for 15s after activation.

[Awakening]

[New Moon]
- Critical Damage Increase: 10% (PvP: 4%)
- For 10 seconds upon hit, All Enemy Defense Decrease: 1% (Max 10 Stacks)
- After awakening, following Skill Damage Increase (Hyper Active, Master excluded): 1.2 times (PvP: 1.1 times)
[Half Moon]
- All Speed Increase: 10% (PvP: 4%)
- For 10 seconds upon hit, All Enemy Speed Decrease: 1% (Max 10 Stacks)
- On awakening, Cooldown Reduction (Hyper Active, Master excluded): 20% (PvP: 10%)
- After awakening, following Skill Cooldown Reduction (Hyper Active, Master excluded): 90% (PvP: 30%)
[Full Moon]
- After 5 seconds, HP Recovery: 5% (PvP: 0.5%)
- MP Gain When Attacking/Hit Increase: 10%
- On awakening, for 5 seconds Damage Taken Reduction: 90% (PvP: 30%)
- After awakening, following Skill MP Usage Decrease: 90% (PvP: 30%)

[Resurrection]

Hits nearby targets upon resurrecting, and hit targets are stunned for 1 second.

[Recurrence - Trace of the New Moon]
- Physical, Magical Attack Power Increase: 3%
[Recurrence - Trace of the Half Moon]
- All Speed Increase: 5%
- On hit with Command/Active, Double Attack chance: 5%
[Recurrence - Trace of the Full Moon]
- Damage Taken Reduction: 5%

[Dungeon]
Resurrection (Magical): 2122%

[PvP]
Resurrection (Magical): 849%