Particle Prism: Difference between revisions

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{{DISPLAYTITLE:Prisma de Partículas}}
{{Languages|Particle Prism}}
{{Languages|Particle Prism}}
<div style="float: right;">{{#ev:youtube|CjnepiNenaQ|300}}</div>
<div style="float: right;">{{#ev:youtube|CjnepiNenaQ|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill3.png]]
| [[File:AddSkill3.png]]
| '''[Ativa Especial]''' Add invoca um primsa de partículas na sua frente, prendendo os alvos dentro dele e causando dano. A velocidade de movimento dos alvos dentro do prisma também será reduzida.
| '''[Special Active]''' Add invokes a particle prism in front of him, trapping targets inside and dealing damage. Targets' movement speed will also be slowed inside the prism.
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|-
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|<font color="4488FF">'''Recuperação de DP'''</font>
|<font color="4488FF">'''DP Skill Recovery'''</font>
*Recupera 20 DP ao ser usada.
*Recovers 20 DP upon use
*Não recupera DP enquanto estiver no modo de configuração (Despertar)  
*Does not recover DP while in Configuration Mode (Awakening)
|-
|-
|
|
| <font color="33DD00">'''Uso de pontos de Mutação Dínamo'''</font>
| <font color="33DD00">'''Dynamo Mutation Point Usage'''</font>
*Durante o despertar, um máximo de 1 ponto de Mutação de Dínamo será consumido.
*During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed.
*Para cada ponto usado, o efeito de redução de velocidade de movimento é aprimorado.
*For each mutation point used, the effectiveness of the Movement Speed Debuff will increase.
|}
|}
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<br>


== Requisitos ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
!Classe           !! Máximo !! Nível Necessário !! Custo de SP por Nível !! Alternative
! Class           !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
|-
| [[Add/pt-br|Rastreador]] || Nív. 20 || 5              || 2                || [[Energy Boom/pt-br|Explosão de Energia]]
| [[Add|Tracer]] || Lv. 20 || 5              || 2                || [[Energy Boom]]
|}
|}
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<br>


== Informações da Habilidade ==
== Skill Infomation ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! rowspan="2" | Nível da Habilidade !! rowspan="2" | Nível Necessário !! rowspan="2" |Dano (Mágico) !! colspan="2" | Debuff de Velocidade de Movimento !! rowspan="2" | Uso de MP !! rowspan="2" | Resfriamento
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Movement Speed Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! Duração !! Redução<br>(Com 1 PMD)
! Duration !! Reduction<br>(With 1 DMP)
|-
|-
| align="left" | 1 || rowspan="3" | 5 || 640% || 5 Segundos || 40% (52%) || rowspan="20" | 100 MP || rowspan="20" | 7 Segundos
| align="left" | 1 || rowspan="3" | 5 || 640% || 5 Seconds || 40% (52%) || rowspan="20" | 100 MP || rowspan="20" | 7 Seconds
|-
|-
| align="left" | 2 || 654% || 5.1 Segundos || 42% (54%)
| align="left" | 2 || 654% || 5.1 Seconds || 42% (54%)
|-
|-
| align="left" | 3 || 669% || 5.2 Segundos || 43% (55%)
| align="left" | 3 || 669% || 5.2 Seconds || 43% (55%)
|-
|-
| align="left" | 4 || 6 || 683% || 5.3 Segundos || 45% (57%)
| align="left" | 4 || 6 || 683% || 5.3 Seconds || 45% (57%)
|-
|-
| align="left" | 5 || 8 || 698% || 5.4 Segundos || 46% (58%)
| align="left" | 5 || 8 || 698% || 5.4 Seconds || 46% (58%)
|-
|-
| align="left" | 6 || 10 || 712% || 5.5 Segundos || 48% (60%)
| align="left" | 6 || 10 || 712% || 5.5 Seconds || 48% (60%)
|-
|-
| align="left" | 7 || 12 || 726% || 5.6 Segundos || 49% (61%)
| align="left" | 7 || 12 || 726% || 5.6 Seconds || 49% (61%)
|-
|-
| align="left" | 8 || 14 || 741% || 5.7 Segundos || 51% (63%)
| align="left" | 8 || 14 || 741% || 5.7 Seconds || 51% (63%)
|-
|-
| align="left" | 9 || 16 || 755% || 5.8 Segundos || 52% (64%)
| align="left" | 9 || 16 || 755% || 5.8 Seconds || 52% (64%)
|-
|-
| align="left" | 10 || 18 || 770% || 5.9 Segundos || 54% (66%)
| align="left" | 10 || 18 || 770% || 5.9 Seconds || 54% (66%)
|-
|-
| align="left" | 11 || 20 || 784% || 6 Segundos|| 55% (67%)
| align="left" | 11 || 20 || 784% || 6 seconds || 55% (67%)
|-
|-
| align="left" | 12 || 22 || 798% || 6.1 Segundos || 56% (68%)
| align="left" | 12 || 22 || 798% || 6.1 Seconds || 56% (68%)
|-
|-
| align="left" | 13 || 24 || 813% || 6.2 Segundos || 58% (70%)
| align="left" | 13 || 24 || 813% || 6.2 Seconds || 58% (70%)
|-
|-
| align="left" | 14 || 26 || 827% || 6.3 Segundos || 60% (72%)
| align="left" | 14 || 26 || 827% || 6.3 Seconds || 60% (72%)
|-
|-
| align="left" | 15 || 28 || 842% || 6.4 Segundos || 61% (73%)
| align="left" | 15 || 28 || 842% || 6.4 Seconds || 61% (73%)
|-
|-
| align="left" | 16 || 30 || 856% || 6.5 Segundos || 63% (75%)
| align="left" | 16 || 30 || 856% || 6.5 Seconds || 63% (75%)
|-
|-
| align="left" | 17 || 32 || 870% || 6.6 Segundos || 64% (76%)
| align="left" | 17 || 32 || 870% || 6.6 Seconds || 64% (76%)
|-
|-
| align="left" | 18 || 34 || 885% || 6.7 Segundos || 66% (78%)
| align="left" | 18 || 34 || 885% || 6.7 Seconds || 66% (78%)
|-
|-
| align="left" | 19 || 36 || 899% || 6.8 Segundos || 67% (79%)
| align="left" | 19 || 36 || 899% || 6.8 Seconds || 67% (79%)
|-
|-
| align="left" | 20 (M) || 38 || 914% || 6.9 Segundos || 69% (81%)
| align="left" | 20 (M) || 38 || 914% || 6.9 Seconds || 69% (81%)
|}
|}
<br>
<br>


== [[Notas da habilidade]] ==
== [[Skill Note]] ==
'''Name:''' Reversão de Espaço (공간 역전)<br>
'''Name:''' Space Reverse (공간 역전)<br>
'''Descrição:''' Não quebra ao levar golpes.
'''Description:''' Does not break from hits.


<br>
<br>


== Dicas e Detalhes ==
== Tips and Details ==
*O prisma tem seu próprio HP. Ele irá quebrar quaso seu HP ou duração chegue ao final.
*The prism will have their own HP. It will break if its HP or its duration is depleted.
*Quando preso dentro do prisma, o alvo só pode sair se usar [[Teleport/pt-br|Teleporte]], use um combo que atravessa ou quebre o prisma.
*When trapping inside the prism, the target is unable to escape unless they use [[Teleport]], use a 'pass' type combo, or destroy the prism.
*O acerto do prisma de partículas não causa hitstun, mas tem um longo resfriamento para compensar.
*The hit from '''Particle Prism''' does not provide a hitstun, but it has a very long skill delay to compensate.
*'''Prisma de Partículas''' pode destruir projéteis não perfurantes.
*'''Particle Prism''' can destroy non-piercing projectiles.
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<br>



Revision as of 00:04, 20 November 2014

[Special Active] Add invokes a particle prism in front of him, trapping targets inside and dealing damage. Targets' movement speed will also be slowed inside the prism.
DP Skill Recovery
  • Recovers 20 DP upon use
  • Does not recover DP while in Configuration Mode (Awakening)
Dynamo Mutation Point Usage
  • During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed.
  • For each mutation point used, the effectiveness of the Movement Speed Debuff will increase.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Tracer Lv. 20 5 2 Energy Boom


Skill Infomation

Skill Level Level Required Damage (Magical) Movement Speed Debuff MP Usage Cooldown
Duration Reduction
(With 1 DMP)
1 5 640% 5 Seconds 40% (52%) 100 MP 7 Seconds
2 654% 5.1 Seconds 42% (54%)
3 669% 5.2 Seconds 43% (55%)
4 6 683% 5.3 Seconds 45% (57%)
5 8 698% 5.4 Seconds 46% (58%)
6 10 712% 5.5 Seconds 48% (60%)
7 12 726% 5.6 Seconds 49% (61%)
8 14 741% 5.7 Seconds 51% (63%)
9 16 755% 5.8 Seconds 52% (64%)
10 18 770% 5.9 Seconds 54% (66%)
11 20 784% 6 seconds 55% (67%)
12 22 798% 6.1 Seconds 56% (68%)
13 24 813% 6.2 Seconds 58% (70%)
14 26 827% 6.3 Seconds 60% (72%)
15 28 842% 6.4 Seconds 61% (73%)
16 30 856% 6.5 Seconds 63% (75%)
17 32 870% 6.6 Seconds 64% (76%)
18 34 885% 6.7 Seconds 66% (78%)
19 36 899% 6.8 Seconds 67% (79%)
20 (M) 38 914% 6.9 Seconds 69% (81%)


Skill Note

Name: Space Reverse (공간 역전)
Description: Does not break from hits.


Tips and Details

  • The prism will have their own HP. It will break if its HP or its duration is depleted.
  • When trapping inside the prism, the target is unable to escape unless they use Teleport, use a 'pass' type combo, or destroy the prism.
  • The hit from Particle Prism does not provide a hitstun, but it has a very long skill delay to compensate.
  • Particle Prism can destroy non-piercing projectiles.