Provoke: Difference between revisions

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m (Text replacement - "| '''<font color="FF4444">Annihilation Skill</font>'''<br> *Consumes the <font color="FF4444">Annihilation gauge</font> and charges the <font color="4488FF">Gale gauge</font> *100% probability)
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| '''[Active]''' Carry out an attack that provokes your enemies into a counter attack. During the attack, you counter all attacks (excluding special actives) and inflict additional damage at the same time.
| '''[Active]''' Attack enemies with a provoking taunt. Shoots additional hits, shields attacks (Special Actives/Hyper Active excluded). Taunted enemies receive a debuff.
'Provoke' works by turning all enemies with range in your direction. You also receive a rage buff.
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Elesis}}
|Color={{ColorSel|CharLight|Elesis}}
|KR=???        |KRName=Provoke
|FR=Provocation |FRName=Provocation
|FR=Provocation |FRName=Provocation
|UK=Provocation
|UK=Provocation

Revision as of 00:56, 16 March 2015

[Active] Attack enemies with a provoking taunt. Shoots additional hits, shields attacks (Special Actives/Hyper Active excluded). Taunted enemies receive a debuff.
Annihilation Skill
  • Consumes Annihilation gauge and acquire Gale gauge
  • Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated


Requirements

Class Master Level Required SP Cost per Level
Grand Master Lv. 20 35 4


Skill Information

Skill Level Level Required Damage (Physical) Provoked Debuff MP Usage Cooldown
Strike Counter Strike Enemy Damage
Increase
Ally Damage
Increase
Duration
1 35 380% 10% 10% 3 Seconds 30 MP 8 Seconds
2 397% 11% 3.2 Seconds
3 38 414% 12% 3.4 Seconds
4 42 431% 13% 3.6 Seconds
5 46 448% 14% 3.8 Seconds
6 50 466% 15% 4 Seconds
7 54 483% 16% 4.2 Seconds
8 58 500% 17% 4.4 Seconds
9 62 517% 18% 4.6 Seconds
10 66 534% 19% 4.8 Seconds
11 70 551% 20% 5 Seconds
12 74 568% 21%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Tips and Details

  • There seems to be no limit on the number of enemies that can be provoked by one action. As long as they are within range, they will be affected.
    • The range of the debuff hit seems to be from Elesis to the edge of the screen.
  • Provoke deals up to 3 hits: a sword strike (stuns), a debuff hit (doesn't stun or damage), and a counter strike.
    • If attacked too early during the animation, Elesis will counter without provoking or dealing a sword strike. It is possible however to counter after provoking if hit towards the end of the animation.
      • The counter will not interrupt the opponent's attack. Elesis will take 0 damage and no hitstun from that particular attack, then attack, passing through and launching the opponent. The damage dealt is the same as the skill's damage.
  • Enemies affected by Provoke are indicated by red fumes.


Updates

  • 05/15/2014 KR
    • Ally Damage Increase decreased.
    • Damage increased.
  • 02/05/2015 KR
    • Ally Damage Increase decreased.


Alternative Names

Server Name Translation
South Korea ??? Provoke
France Provocation
United Kingdom Provocation


Template:GMSkills