Psionic Generator: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Arc Tracer]] || 35 | | [[Arc Tracer]] || 35 | ||
|} | |} | ||
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| align="left" | 35 || rowspan=2 | 5263% → 7521% || rowspan=2 | 0% → 200% || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 27 Seconds | | align="left" | 35 || rowspan=2 | 5263% → 7521% || rowspan=2 | 0% → 200% || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 27 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
|} | |} | ||
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| align="left" | 35 || rowspan=2 | 2105% → 3008% | | align="left" | 35 || rowspan=2 | 2105% → 3008% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
|} | |} | ||
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|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! colspan= | ! colspan=2 | Light Psionic Generator !! colspan=3 | Heavy Psionic Generator | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! MP Usage !! Damage !! Cooldown | ! MP Usage !! Damage !! Cooldown | ||
|- | |- | ||
| {{SkillText|Light|80}} || 184 MP || {{SkillText|Heavy|140|150}} || 7368.2% → 10529.4% || 40.5 Seconds | |||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! | ! Heavy Psionic Generator | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Details | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Damage | ! Damage | ||
|- | |- | ||
| 2947% → 4211.2% | |||
|} | |} | ||
<br> | <br> |
Revision as of 02:25, 16 August 2017
Requirements
Class | Level Required |
---|---|
Arc Tracer | 35 |
Skill Information
PvE
Level Required | Psionic Explosion (Physical) | Explosion Size | MP Usage | DP Usage | Cooldown |
---|---|---|---|---|---|
35 | 5263% → 7521% | 0% → 200% | 230 MP | 60 DP | 27 Seconds |
[Enhanced] |
PvP
Level Required | Psionic Explosion (Physical) |
---|---|
35 | 2105% → 3008% |
[Enhanced] |
Skill Traits
PvE
Light Psionic Generator | Heavy Psionic Generator | |||
---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |
MP Usage | Damage | Cooldown | ||
MP Usage decreased to 80% | 184 MP | Damage increased to 144% Cooldown increased to 120% |
7368.2% → 10529.4% | 40.5 Seconds |
PvP
Heavy Psionic Generator |
---|
Details |
Damage |
2947% → 4211.2% |
Tips and Details
- Damage increase per enemy = (Maximum Damage - Minimum Damage)/10
- Because you need to hit something to deal damage, you will always have the damage increase.
- Psionic Generator's radius that counts the number of enemies is about the size of the maximum blast radius 200%.
- The damage increase is 5% per enemy within the search radius
Updates
- 03/20/2014 KR
- Changed from 300 MP cost to 230 MP/60 DP cost.
- 03/26/2015 KR
- Fixed problem where damage increase effect was working for 11 targets when it should only work up to 10 targets.
- 04/20/2015 KR
- Psionic Explosion's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 07/23/2015 KR
- Fixed tooltip saying skill damage was lower than what it really was.
- 09/24/2015 KR
- Explosion and search range increased.
- Casting Speed increased, stun lasts until the hit.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage decreased.
- PvP modifiers removed.
- 01/12/2017
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names