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{{KRonly/fr}}
{{KRonly}}
{{Tradvert/fr}}
{{Languages|Psychics Tracer}}
{{Development/fr}}
{{Infobox_character |name=Add |color=#9F81F7 |image=[[File:PRPortrait2.png|500px]] |class=Psychics Tracer |weapon= Nasod Dynamos, Nasod Armor |tree=[[Add]] > [[Psychics Tracer]] > [[Psychics Tracer|??]]| AN=[[File:flag-kr.png]] 사이킥 트레이서<br>
{{Languages|Psychic Tracer}}
|RD=[[File:Korean Flag.png|20px]] 19 December 2013
{{DISPLAYTITLE:"Traceur Psychique"}}
{{Infobox_prépasortie|name=Add |color=#9F81F7 |image=[[File:PRPortrait2.png|500px]] |class="Traceur Physique" |weapon= "Dynamos Nasods", "Armure Nasod" |tree=[[Add]] > [[Psychic Tracer]] > [[Psychic Tracer|??]]|tree2=[[Add/fr|Add]] > [[Psychic Tracer/fr|"Traceur Psychique"]] > [[Psychic Tracer/fr|??]] |AN=[[File:Korean_Flag.png|20px]] ??<br>
|RD=[[File:Korean_Flag.png|20px]] ??
|stat=
|stat=
{{CharStatsFR
{{CharStats
| Titre="Traceur Psychique"
| Title=Psychics Tracer
| Couleur=#9F81F7
| Color=#9F81F7
| PV=0
| HP=2
| AT.MA.=0
| MATK=5
| DE.MA=0
| MDEF=4
| DE.PH=0
| PDEF=2
| AT.PH.=0
| PATK=3
| Vitesse=0
| Speed=2
| Portée=0
| Range=3
| Difficulté=0
| Difficulty=2
}}
}}
}}
}}
<center>{{quotation|}}</center>
<center>{{quotation|Shall we begin the experiment?}}</center>
<br>
<br>


= "Traceur Psychique" =
= Psychics Tracer =
=== Spécialité ===
=== Specialty ===
----
Psychic Tracer focuses on an aggressive beatdown playstyle. Add's Nasod armor allows him to constantly pound the enemy with a flurry of punches and kicks with superhuman strength and speed. Psychic Tracer's potential power far excels those of other classes. However, the armor can only be activated in DP mode, making the Psychic Tracer heavily reliant on his DP gauge.
Uses aerial combos, counterpart of [[Code: Exotic]], also has special Awakening mode that gives him access to more moves.
----
<br>
<br>


=== Histoire ===
=== Background ===
----
After his continuous research on the El, Add succeeds in inventing an object called ''Nasod Armor'' that can change its physical appearance according to Add's will. There were some unknown variables, but experiment was a success. Add becomes enchanted by the Nasod Armor's ability to expand just on thought, and its capability to ignore the laws of physics. He continues his experiments to improve his ultimate invention.
After his continuous research on the El, Add succeeds in inventing an object called ''Nasod Armor'' that can change its physical appearance according to Add's will. There were some unknown variables, but experiment was a success. Add becomes enchanted by the Nasod Armor's ability to expand just on thought, and its capability to ignore the laws of physics. He continues his experiments to improve his ultimate invention.
----
<br>
<br>


=== 1ère Quête de spécialisation ===
== First Class Advancement ==
[[File:dunno.png|thumb|'''Psychic Tracer ''' can also be obtained by using the Item Mall item: '''??''']]
[[File:dunno.png|thumb|'''Psychics Tracer ''' can also be obtained by using the Item Mall item: '''Psychics Harddisk''']]
[[Add/fr|Add]] doit être niveau 15 pour commencer sa 1ère quête de spécialisation, et d'avoir aussi complété '''"La voie du Traceur"'''.<br>
[[Add]] is required to be Lv15 to begin his first class advancement.<br>
----
Add can decide between advancing as a '''Psychics Tracer '''.
=== "Traceur Psychique" ===
After completing the Tracers quest, Add may proceed to do the following quest to obtain '''Psychics Tracer ''':
----
===Psychic Tracer ===
#
#Collect 4 fruit from Bats in [[2-2]].
#
#Collect a drop from Wally No.8 on [[2-5]] on any difficulty.
#
#Collect a drop from Small Soldier on [[2-3]] on any difficulty.
#
#Complete [[2-5]] on Very Hard Mode with at least A rank.
----
<br>
 
== Skill Tree ==
{{:Skill Tree: Psychic Tracer}}
<br>
 
== Additional Combos ==
'''All additional combos are applicable only when Add is in [[Add's Features#DP_Mode|DP Mode]]. New combos will be activated after the normal combos. Combos affect can be seen [[Nasod Armor Mode#Tips and Details|here]].'''
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="25%" |Image
! width="50%" |Description
! width="25%" |Damage<br>NOTE: Damage is calculated with [[Nasod Armor Mode|Level 1 Nasod Armor Mode]] with 10% increased damage.
|-
| [[Image:Psyc1.png]]
| '''Electron Barrage'''
 
Add will blink towards the target and slam them down, stunning them, followed by a barrage of punches reinforced with the Nasod armor and finishes by delivering a heavy punch which sends targets flying.
|
(After base combo)<br>
(Slam) -<br>
{{CZ}} -<br>
{{CZ}} - x3<br>
{{CZ}} -
|-
| [[Image:Psyc2.png]]
| '''Electron Rocket'''
 
Add will blink towards the target and slam them down, stunning them, followed by a barrage of punches reinforced with the Nasod armor and finishes by blasting targets upwards.
|
(After base combo)<br>
(Slam) -<br>
{{CZ}} -<br>
{{CZ}} - x3<br>
{{CX}} -
|-
| [[Image:Psyc3.png]]
|
'''Electron Roundhouse Kick'''
 
Add will blink towards the target and slam them down, stunning them, followed by a heavy punch and finishes by kicking through the target without knocking them down, leaving add behind the target.
|
(After base combo)<br>
(Slam) -<br>
{{CX}} -<br>
{{CX}} -<br>
{{CX}} -
|}
<br>
 
== Skills ==
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
| valign="top" |
=== Special Active  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill10.png]]
| width="150" align="center" | [[Pulse Cannon]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill11.png]]
| width="150" align="center" | [[EMP Shock]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill12.png]]
| width="150" align="center" | [[Quake Buster]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill13.png]]<br>[[Image:AddSkill14.png]]
| width="150" align="center" | [[Stasis Field]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill15.png]]
| width="150" align="center" | [[Conqueror]] [[Image:lock.gif|lock.gif]]
|}


----
<br>
<br>


== Arbre de Compétences ==
| valign="top" |
{{tabs
 
|name=Skill Tree
=== Active ===
|tab1=FR
 
|contents1={{:Skill Tree: Psychic Tracer (FR)}}
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|tab2=KR
|- style="background-color: rgb(255,255,255)"
|contents2={{:Skill Tree: Psychic Tracer (KR)}}
| width="40" | [[Image:AddSkill16.png]]
|tab3=KR Trad.
| width="150" align="center" | [[Dynamo Configuration - Magnetron]]
|contents3={{:Skill Tree: Psychic Tracer}}
|- style="background-color: rgb(255,255,255)"
}}
| width="40" | [[Image:AddSkill17.png]]
| width="150" align="center" | [[Dynamo Configuration - Desolver]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill18.png]]
| width="150" align="center" | [[Dynamo Configuration - Pylon]]
|}
 
 
| valign="top" |
 
=== Passive  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:RPassive4.png]]
| width="150" align="center" | [[Basic Magic Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddPassive4.png]]
| align="center"  width="150" | [[Nasod Armor Mode]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddPassive5.png]]
| width="150" align="center" | [[Library of Limitless]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddPassive6.png]]
| width="150" align="center" | [[Dust Storm]]
|}
|}
 
<br>
<br>


== Galerie ==
== Gallery ==
<br><gallery widths=150px heights=150px>
<br><gallery widths=150px heights=150px>
File:PRPortrait2.png|'''Psychic Tracer ''''s Portrait.
File:PRPortrait2.png|'''Psychics Tracer ''''s Portrait.
File:PRPoses.png|Idle Pose and Job Avatar
</Gallery>
</Gallery>
<br>
== Trivia ==
*'''Psychics Tracer''''s concept is based off [[Code: Exotic]]. This is shown as Add goes from wearing mostly white to wearing darker clothes and the destructive nature of both classes.
<br>
<br>


{{Characters}}
{{Characters}}

Revision as of 08:15, 23 December 2013

Warning: This content is not yet released on certain servers, check its availability status.
Psychics Tracer
Full Name
Add
Class
Psychics Tracer
Weapon
Nasod Dynamos, Nasod Armor
Class Tree
Release Date
19 December 2013
Statistics
Speed
Average
Range
Long
Difficulty
Normal
Magical
Shall we begin the experiment?


Psychics Tracer

Specialty

Psychic Tracer focuses on an aggressive beatdown playstyle. Add's Nasod armor allows him to constantly pound the enemy with a flurry of punches and kicks with superhuman strength and speed. Psychic Tracer's potential power far excels those of other classes. However, the armor can only be activated in DP mode, making the Psychic Tracer heavily reliant on his DP gauge.

Background

After his continuous research on the El, Add succeeds in inventing an object called Nasod Armor that can change its physical appearance according to Add's will. There were some unknown variables, but experiment was a success. Add becomes enchanted by the Nasod Armor's ability to expand just on thought, and its capability to ignore the laws of physics. He continues his experiments to improve his ultimate invention.

First Class Advancement

Psychics Tracer can also be obtained by using the Item Mall item: Psychics Harddisk

Add is required to be Lv15 to begin his first class advancement.
Add can decide between advancing as a Psychics Tracer . After completing the Tracers quest, Add may proceed to do the following quest to obtain Psychics Tracer :

Psychic Tracer

  1. Collect 4 fruit from Bats in 2-2.
  2. Collect a drop from Wally No.8 on 2-5 on any difficulty.
  3. Collect a drop from Small Soldier on 2-3 on any difficulty.
  4. Complete 2-5 on Very Hard Mode with at least A rank.


Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

All additional combos are applicable only when Add is in DP Mode. New combos will be activated after the normal combos. Combos affect can be seen here.

Image Description Damage
NOTE: Damage is calculated with Level 1 Nasod Armor Mode with 10% increased damage.
File:Psyc1.png Electron Barrage

Add will blink towards the target and slam them down, stunning them, followed by a barrage of punches reinforced with the Nasod armor and finishes by delivering a heavy punch which sends targets flying.

(After base combo)
(Slam) -
-
- x3
-

File:Psyc2.png Electron Rocket

Add will blink towards the target and slam them down, stunning them, followed by a barrage of punches reinforced with the Nasod armor and finishes by blasting targets upwards.

(After base combo)
(Slam) -
-
- x3
-

File:Psyc3.png

Electron Roundhouse Kick

Add will blink towards the target and slam them down, stunning them, followed by a heavy punch and finishes by kicking through the target without knocking them down, leaving add behind the target.

(After base combo)
(Slam) -
-
-
-


Skills

Special Active

File:AddSkill10.png Pulse Cannon
File:AddSkill11.png EMP Shock
File:AddSkill12.png Quake Buster lock.gif
File:AddSkill13.png
File:AddSkill14.png
Stasis Field
File:AddSkill15.png Conqueror lock.gif


Active

File:AddSkill16.png Dynamo Configuration - Magnetron
File:AddSkill17.png Dynamo Configuration - Desolver
File:AddSkill18.png Dynamo Configuration - Pylon


Passive

Basic Magic Training
File:AddPassive4.png Nasod Armor Mode
Library of Limitless
File:AddPassive6.png Dust Storm


Gallery



Trivia

  • Psychics Tracer's concept is based off Code: Exotic. This is shown as Add goes from wearing mostly white to wearing darker clothes and the destructive nature of both classes.



Characters