Queen's Potential: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:CAPassive3.png]]  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:CAPassive3.png]]  
| colspan="2" style="border-style: solid; border-width: 0px;" | This skill increases the maximum amount of MP of your character, and decreases the MP consumption of Electronballs<br>
| style="border-style: solid; border-width: 0px;" colspan="2" | This skill increases the maximum amount of MP of your character, and decreases the MP consumption of Electronballs<br>
|}
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== Prerequisites  ==
== Prerequisites  ==


{| cellpadding="5" style="border-collapse: collapse; border: 1px solid rgb(0, 0, 0);"
{{PreStart}}
|-
{{PreRow|Class=Code Architecture|Master=5|SP=60|Skill=-|Req=-}}
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Master'''
{{PreEnd}}
| colspan="2" style="border-style: solid; border-width: 1px;" | '''Prerequisite(s)'''
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Required for'''
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
|-
| rowspan="1" style="border-style: solid; border-width: 1px;" | Lv5
| rowspan="1" style="border-style: solid; border-width: 1px;" | 60SP<br>
| rowspan="1" style="border-style: solid; border-width: 1px;" | -
| style="border-style: solid; border-width: 1px;" rowspan="1" |
<br>
 
|}


<br>  
<br>  
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|-
|-
| style="border-style: solid; border-width: 1px;" | '''Lv.'''  
| style="border-style: solid; border-width: 1px;" | '''Lv.'''  
| style="border-style: solid; border-width: 1px;" | '''Max MP'''
| style="border-style: solid; border-width: 1px;" | '''Max MP'''  
| style="border-style: solid; border-width: 1px;" | '''Electronball MP Reduce'''
| style="border-style: solid; border-width: 1px;" | '''Electronball MP Reduce'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | &nbsp;+20
| align="center" style="border-style: solid; border-width: 1px;" | +20  
| style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" | -??%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | &nbsp;+40
| align="center" style="border-style: solid; border-width: 1px;" | +40  
| style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" | -??%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | &nbsp;+60
| align="center" style="border-style: solid; border-width: 1px;" | +60  
| style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" | -??%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 4  
| style="border-style: solid; border-width: 1px;" | 4  
| style="border-style: solid; border-width: 1px;" | &nbsp;+80
| align="center" style="border-style: solid; border-width: 1px;" | +80  
| style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" | -??%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| style="border-style: solid; border-width: 1px;" | &nbsp;+100
| align="center" style="border-style: solid; border-width: 1px;" | +100  
| style="border-style: solid; border-width: 1px;" | <span class="Apple-tab-span" style="white-space:pre"> </span>-20%
| align="center" style="border-style: solid; border-width: 1px;" | -20%<br>
|}
|}



Revision as of 20:55, 13 September 2010

File:CAPassive3.png This skill increases the maximum amount of MP of your character, and decreases the MP consumption of Electronballs


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Code Architecture Lv5 60SP
- -


Skill Information

Lv. Max MP Electronball MP Reduce
1 +20 -??%
2 +40 -??%
3 +60 -??%
4 +80 -??%
5 (M) +100 -20%


Template:CASkills