Quick Strike: Difference between revisions
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! colspan=5 | [Enhanced] | ! colspan=5 | [Enhanced] | ||
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| '''{{PvE}}''' || | | '''{{PvE}}''' || 1270% || rowspan="2" | 4 || rowspan="2" | 200 MP || rowspan="2" | 10 Seconds | ||
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| '''{{PvP}}''' || | | '''{{PvP}}''' || 458% | ||
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Revision as of 14:45, 17 December 2020
- English
[Special Active: Strength] | |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Noah | 20 | Basic Training Skill Quest |
Skill Information
Mode | Rush (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 1270% | 4 | 200 MP | 13 Seconds |
PvP | 458% | |||
[Enhanced] | ||||
PvE | 1270% | 4 | 200 MP | 10 Seconds |
PvP | 458% |
Skill Traits
Light Rush | Critical Rush | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | MP Usage |
MP Usage decreased to 80% | 160 MP | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
240 MP |
Total Damage
Mode | Regular |
---|---|
PvE | 5,080% |
PvP | 1,832% |
Tips and Details
- Making contact with enemies during the dash forward will not carry them along, instead stopping you in place until you land.
- Enemies at the very edge of the skill may not take all hits, so proper aim is required.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 쇄도 | Rush |