Reflective Kick: Difference between revisions

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| [[Image:Reflect_Kick.png‎]]<br>  
| [[Image:Reflect_Kick.png‎]]<br>  
| '''[Active]''' Rena performs a stationary somersault, causing a wave to appear.<br>
| '''[Active]''' Rena performs a stationary somersault, causing a wave to appear and reflect magic projectiles.<br>
'''Reflective Kick''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bar]].
'''Reflective Kick''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bar]].
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Revision as of 02:52, 2 December 2014

File:Reflect Kick.png
[Active] Rena performs a stationary somersault, causing a wave to appear and reflect magic projectiles.

Reflective Kick can be boosted with the aid of 1 Nature Bar.


Requirements

Class Master Level Required SP Cost Per Level
Sniping Ranger Lv. 20 40 3
Combat Ranger
Trapping Ranger


Skill Information

Skill Level Required Level Damage (Magical) MP Usage Cooldown
Kick Reflected Projectiles
1 40 417% 626% 30 MP 5 Seconds
2 431% 646%
3 41 444% 667%
4 44 458% 687%
5 47 471% 707%
6 50 485% 728%
7 53 498% 748%
8 56 512% 764%
9 59 525% 785%
10 62 539% 806%
11 65 553% 826%
12 68 566% 847%
13 71 580% 868%
14 74 593% 888%
15 -* 607% 909%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.525 1 MP ?? ?? Seconds


Skill Note

Swift movement is the key for multiple jumps! Practice your landing skills and you can jump more within a shorter period of time.
-Crash

Name: Nimble Landing Ⅱ(NA) / Re-bound Opportunity II (재 도약의 기회Ⅱ) (KR)

Description: Reduces cooldown by 1 second.

Tips and Details

  • The kicking motion can reflect magical projectile attack.
    • Can be useful in 6-3's boss fight and 6-4 as it can reflect the arrows of the background archers. Also very useful to reflect Magic Missile in the Dragon's Nest.
  • Has a lengthy range; hits a bit above and behind you.
  • Has instant activation, meaning it cannot be intercepted once triggered.
  • Reflect Kick can be chained to drastically increase the damage of the reflected projectile. (For example: 1st Kick: 500*300% = 1500, 2nd Kick: 1500*300% = 4500 and so on.)


Updates

  • 07/04/2013 KR
    • Changed so it doesn't launch and it fires wind projectile frontwards.
    • Knockdown value 5 -> 0
    • Range buffed
  • 11/06/2014 KR