Rising Falcon/pt-br: Difference between revisions

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| [[Image:Risingfalcon.png]]
| [[Image:Risingfalcon.png]]
| '''[Active]''' Rena does two cartwheels forwards, kicking all enemies in front of her twice each, and then performs a drop kick.<br>
| '''[Active]''' Rena da duas cambalhotas para frente, chutando todos os inimigos a sua frente duas vezes e então da um chute que levanta o inimigo.<br>
'''Rising Falcon''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bar]].
'''Falcão Ascendente''' pode ser melhorado com 1 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bar]].
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== Requirements ==
== Requerimentos==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! Class           !! Master !! Level Required !! SP Cost Per Level !! Alternative
! Classe           !! Master !! Nível necessário !! Custo de SP por nível !! Concorrente
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|-
| [[Rena|Ranger]] || Lv. 20 || 5              || 2                || [[Assault Kick]]
| [[Rena/pt-br|Arqueira]] || Lv. 20 || 5              || 2                || [[Assault Kick/pt-br|Chute Ascendente]]
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|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Nível da Habilidade !! rowspan=2 | Nível Necessário !! colspan=2 | Dano (Físico) !! colspan=2 | Acertos Maximos !! rowspan=2 | Custo de MP !! rowspan=2 | Cooldown
|- style="background:{{ColorSelNA|CharLight|Rena}}"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! Cartwheel !! Drop Kick !! Cartwheel !! Drop Kick
! Cambalhota !! Chute !! Cambalhota!! Chute
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|-
| align="left" | 1 || rowspan=3 | 5 || 58% || 116% || rowspan=25 | 5 || rowspan=25 | 1 || rowspan=25 | 30 MP || rowspan=25 | 5 seconds
| align="left" | 1 || rowspan=3 | 5 || 58% || 116% || rowspan=25 | 5 || rowspan=25 | 1 || rowspan=25 | 30 MP || rowspan=25 | 5 Segundos
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|-
| align="left" | 2 || 59% || 119%
| align="left" | 2 || 59% || 119%
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== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! PvP !! PvE
|-
| 0.6 || 0.5x4 + 1 + 1 MP || ?? || ?? Seconds
|}
<br>
== [[Skill Note]] ==
<center>{{quotation|An eagle that was starved for 3 days, there is no way to escape the enemy! I never fail to find the treasure with this attitude! When you succeed in hunting, you are satisfied! You felt better and how good is that~! - Wind Shooter Amelia}}</center>
'''Name:''' Falcon's Claws / 사냥하는 매의 발톱 (KR)


'''Description:''' Tumbling amount -1. Tumbling Damage 2.27x
== [[Skill Note| Nota de Habilidade]] ==
 
'''Nome:''' Falcon's Claws / 사냥하는 매의 발톱 (KR)
 
'''Descrição:''' Tumbling amount -1. Tumbling Damage 2.27x
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== Tips and Details ==
*You can chain [[Rising Falcon]] to [[Rena]]'s normal combos before the final hit to make her combo into a longer chain.
*After using [[Rising Falcon]], you can use a delayed kick or a jump kick (Jump Z, not dash jump) to continue comboing.
*Rena is invulnerable during the entire duration of the skill.
*[[Rising Falcon]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
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== Trivia ==
*Dark Elves of [[Velder]] utilize Rising Falcon, however instead of attacking it goes in the opposite direction, and is used mainly as a defensive ability. Additionally, the Dark Elves are invulnerable during the first two cartwheels, but not during the third drop.
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{{tabs
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Revision as of 16:32, 19 November 2014

[Active] Rena da duas cambalhotas para frente, chutando todos os inimigos a sua frente duas vezes e então da um chute que levanta o inimigo.

Falcão Ascendente pode ser melhorado com 1 Nature Bar.


Requerimentos

Classe Master Nível necessário Custo de SP por nível Concorrente
Arqueira Lv. 20 5 2 Chute Ascendente


Skill Information

Nível da Habilidade Nível Necessário Dano (Físico) Acertos Maximos Custo de MP Cooldown
Cambalhota Chute Cambalhota Chute
1 5 58% 116% 5 1 30 MP 5 Segundos
2 59% 119%
3 61% 121%
4 6 62% 124%
5 8 63% 126%
6 10 65% 129%
7 12 66% 132%
8 14 67% 134%
9 16 68% 137%
10 18 70% 139%
11 20 71% 142%
12 22 72% 145%
13 24 74% 147%
14 26 75% 150%
15 28 76% 153%
16 30 78% 155%
17 32 79% 158%
18 34 80% 160%
19 36 81% 163%
20 (M) 38 83% 166%
21 - 84% 168%
22 85% 171%
23 87% 173%
24 88% 176%
25 89% 179%



Nota de Habilidade

Nome: Falcon's Claws / 사냥하는 매의 발톱 (KR)

Descrição: Tumbling amount -1. Tumbling Damage 2.27x