Sandstorm: Difference between revisions

From Elwiki
(I just saw the reason for which you removed this KD reset bit, and I understand. Therefore, isn't it best to just mention what you pointed out? If you disagree, then remove it again, I won't mind.)
(→‎Skill Information: inflicted target or target? or maybe just debuff. victim lol.)
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Damage(Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" rowspan=2 {{!}} '''Damage<br>(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" colspan=2 {{!}} '''Inflicted Target'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Debuff Duration'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" rowspan=2 {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" rowspan=2 {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" rowspan=2 {{!}} '''Cooldown'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown'''
 
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy'''
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 121%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Duration'''
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>9 Seconds</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} <center>12</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} <center>200 MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} <center>10 Seconds</center>
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2
{{!}} 1
{{!}} align="center" {{!}} 145%
{{!}} align=center {{!}} 121%
{{!}} rowspan="1" {{!}} <center>-21%</center>
{{!}} align=center {{!}} -20%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>10 Seconds</center>
{{!}} align=right {{!}} 9 Seconds
{{!}} align=center rowspan=6 {{!}} 12
{{!}} align=center rowspan=6 {{!}} 200 MP
{{!}} align=center rowspan=6 {{!}} 10 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3
{{!}} 2
{{!}} align="center" {{!}} 170%
{{!}} align=center {{!}} 145%
{{!}} rowspan="1" {{!}} <center>-22%</center>
{{!}} align=center {{!}} -21%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>12 Seconds</center>
{{!}} align=center {{!}} 10 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4
{{!}} 3
{{!}} align="center" {{!}} 194%
{{!}} align=center {{!}} 170%
{{!}} rowspan="1" {{!}} <center>-23%</center>
{{!}} align=center {{!}} -22%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>13 Seconds</center>
{{!}} align=center {{!}} 12 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M)
{{!}} 4
{{!}} align="center" {{!}} 230%
{{!}} align=center {{!}} 194%
{{!}} rowspan="1" {{!}} <center>-24%</center>
{{!}} align=center {{!}} -23%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>15 Seconds</center>
{{!}} align=center {{!}} 13 Seconds
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 6
{{!}} 5 (M)
{{!}} align="center" {{!}} 266%
{{!}} align=center {{!}} 230%
{{!}} rowspan="1" {{!}} <center>-25%</center>
{{!}} align=center {{!}} -24%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>17 Seconds</center>
{{!}} align=center {{!}} 15 Seconds
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 266%
{{!}} align=center {{!}} -25%
{{!}} align=center {{!}} 17 Seconds
{{!}}}
{{!}}}



Revision as of 14:08, 15 February 2013

Sandstorm Preview.gif
Sandstorm Preview.gif
File:SI Sandstorm.png
[Special Active - Destruction] Elsword prepares a stance and summons a wide sandstorm that sends any enemy flying up into the air while dealing heavy damage and lowering their Accuracy.

Requirements

Class
Master
SP Requirement
Lord Knight
Lv5
80SP


Skill Information

Skill
Level
Damage
(Physical)
Inflicted Target Max Hits MP Usage Cooldown
Accuracy Duration
1 121% -20% 9 Seconds 12 200 MP 10 Seconds
2 145% -21% 10 Seconds
3 170% -22% 12 Seconds
4 194% -23% 13 Seconds
5 (M) 230% -24% 15 Seconds
6 266% -25% 17 Seconds

Tips and Details

  • Incredible vertical range makes it the perfect skill for flying enemies and enemies on platforms. Has also very respectable horizontal range.
  • When used close to the target, it will hit it from behind, which is ideal against shielded opponents, such as Raven and his Nasod Shield or anything that guards the front in PvE.
  • Elsword is able to move and act while the skill is still happening, allowing him to attack his opponents caught in it for additional damage, and not allowing them to get knocked down after the skill ends if done right, continuing his combos.
    • It can also be used to reset the KD counter on opponents if attacks are used during it, although this might often be difficult to pull off.
  • This skill is very useful in both PvP and PvE, however, in PvP, Elsword must be aware that the skill might restore considerable amount of MP to his opponents, due to it delivering 12 hits.
  • A great skill for getting Elsword into his Aura of Vitality state quickly (especially with extra mid-air X attacks) while also delivering good and MP-efficient damage, as well as to continue and/or extend combos.


Template:LKSkills