Seal of Time: Difference between revisions
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Revision as of 04:57, 4 September 2014
File:TiTSkill5.png | [Buff] When activated, skill cooldowns are reduced and the team receives a buff that gives them the ability to defy time. Defy Time Ability
During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP. |
Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Time Tracer | Lv. 20 | 35 | 3 |
Skill Information
Skill Level | Level Required | Defy Time Duration | Cooldown Time Reduction |
---|---|---|---|
1 | 35 | ||
2 | |||
3 | 37 | ||
4 | 39 | 10 Seconds | 8 Seconds |
5 | 42 | 10.5 Seconds | 10 Seconds |
6 | 45 | ||
7 | 48 | ||
8 | 51 | ||
9 | 54 | ||
10 | 57 | ||
11 | 60 | ||
12 | 63 | ||
13 | 66 | ||
14 | 69 | ||
15 | 72 |
Tips and Details
- Cooldown reduction does not include Hyper Active and Wedding skills or itself.