Seal of Time

From Elwiki
File:TiTSkill5.png [Buff] When activated, skill cooldowns are reduced and the team receives a buff that gives them the ability to defy time.

Defy Time Ability

  • Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded.
  • Dying while the ability is maintained will cause resurrection to the recorded recorded point in time.
  • The ability takes priority over other resurrection effects.

During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP.


Requirements

Class Master Level Required SP Cost per Level
Time Tracer Lv. 20 35 3


Skill Information

Skill Level Level Required Defy Time Duration Cooldown Time Reduction MP Cost Cooldown
1 35 42 MP 30 Seconds
2
3 37
4 39 10 Seconds 8 Seconds
5 42 10.5 Seconds 10 Seconds
6 45
7 48
8 51
9 54
10 57
11 60
12 63
13 66
14 69 15 Seconds 28 Seconds
15 72 15.5 Seconds 30 Seconds


Tips and Details

Template:TTracerSkills