Shade Scratch: Difference between revisions

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m (Text replacement - "| '''<font color="4488FF">Gale Skill</font>'''<br> *Consumes the <font color="4488FF">Gale gauge</font> and charges the <font color="FF4444">Annihilation gauge</font> *Reduces mana consumption and coo)
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| '''[Active]''' Sends out an energy wave and rushes forward.
| '''[Active]''' Cast forward a wave of dark energy then follow up with an attack. Absorbs HP when the skill's attack connects.
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== Tips and Details ==
== Tips and Details ==
*If used on tight mobs, you will only recover half of HP from the second mob.
*If used on tight mobs, you will only recover half of HP from the second mob.
*You are '''Super Armor''' during the rushing strike.
*You will have '''Super Armor''' during the rushing strike.
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Revision as of 01:53, 16 March 2015

[Active] Cast forward a wave of dark energy then follow up with an attack. Absorbs HP when the skill's attack connects.
Gale Skill
  • Consumes Gale gauge and acquire Annihilation gauge
  • MP Cost ↓ Cooldown ↓ when Gale is activated


Requirements

Class Master Level Required SP Cost per Level
Crimson Avenger Lv. 20 35 4


Skill Information

Skill Level Level Required Damage (Physical) Evil Energy Strike Health Absorption MP Usage (Gale (PvP)) Cooldown (Gale (PvP))
Evil Energy Strike Rushing Strike
1 35 190% 221% 50% 40 MP (24 MP (32 MP)) 5 Seconds (1 Second (2 Seconds))
2 199% 231%
3 38 207% 241%
4 42 216% 251%
5 46 224% 261%
6 50 233% 271%
7 54 241% 281%
8 58 250% 291%
9 62 258% 301%
10 66 267% 311%
11 70 276% 320%
12 74 284% 330%
13 78 293% 340%


Tips and Details

  • If used on tight mobs, you will only recover half of HP from the second mob.
  • You will have Super Armor during the rushing strike.


Updates

  • 08/28/2014 KR
    • Changed from Annihilation to Gale


Alternative Names

Server Name Translation
South Korea 셰이드 스크래치 Shade Scratch
France Déchirure ténébreuse Dark Tearing


Template:CAvSkills